BizHawk/BizHawk.Emulation.Cores/Consoles/Atari/2600/Atari2600.cs

130 lines
3.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using BizHawk.Common.BufferExtensions;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Atari.Atari2600
{
[Core(
"Atari2600Hawk",
"Micro500, Alyosha, adelikat, natt",
isPorted: false,
isReleased: true)]
[ServiceNotApplicable(typeof(ISaveRam), typeof(IDriveLight))]
public partial class Atari2600 : IEmulator, IStatable, IDebuggable, IInputPollable, IBoardInfo,
IRegionable, ICreateGameDBEntries, ISettable<Atari2600.A2600Settings, Atari2600.A2600SyncSettings>
{
[CoreConstructor("A26")]
public Atari2600(CoreComm comm, GameInfo game, byte[] rom, object settings, object syncSettings)
{
var ser = new BasicServiceProvider(this);
ServiceProvider = ser;
_ram = new byte[128];
CoreComm = comm;
Settings = (A2600Settings)settings ?? new A2600Settings();
SyncSettings = (A2600SyncSettings)syncSettings ?? new A2600SyncSettings();
_controllerDeck = new Atari2600ControllerDeck(SyncSettings.Port1, SyncSettings.Port2);
_leftDifficultySwitchPressed = SyncSettings.LeftDifficulty;
_rightDifficultySwitchPressed = SyncSettings.RightDifficulty;
Rom = rom;
_game = game;
if (!game.GetOptionsDict().ContainsKey("m"))
{
game.AddOption("m", DetectMapper(rom));
}
if (Rom.HashSHA1() == "3A77DB43B6583E8689435F0F14AA04B9E57BDDED" ||
Rom.HashSHA1() == "E986E1818E747BEB9B33CE4DFF1CDC6B55BDB620" ||
Rom.HashSHA1() == "982B8016B393A9AA7DD110295A53C4612ECF2141")
{
game.RemoveOption("m");
game.AddOption("m", "F8_sega");
}
Console.WriteLine("Game uses mapper " + game.GetOptionsDict()["m"]);
Console.WriteLine(Rom.HashSHA1());
RebootCore();
SetupMemoryDomains();
Tracer = new TraceBuffer { Header = Cpu.TraceHeader };
ser.Register<IDisassemblable>(Cpu);
ser.Register<ITraceable>(Tracer);
ser.Register<IVideoProvider>(_tia);
ser.Register<ISoundProvider>(_dcfilter);
}
private readonly Atari2600ControllerDeck _controllerDeck;
// IRegionable
public DisplayType Region => _pal ? DisplayType.PAL : DisplayType.NTSC;
// ITraceable
private ITraceable Tracer { get; }
// ICreateGameDBEntries
public CompactGameInfo GenerateGameDbEntry()
{
return new CompactGameInfo
{
Name = _game.Name,
System = "A26",
MetaData = "m=" + _mapper.GetType().ToString().Split('.').ToList().Last(),
Hash = Rom.HashSHA1(),
Region = _game.Region,
Status = RomStatus.Unknown
};
}
// IBoardInfo
public string BoardName => _mapper.GetType().Name;
private static bool DetectPal(GameInfo game, byte[] rom)
{
// force NTSC mode for the new core we instantiate
var newgame = game.Clone();
if (newgame["PAL"])
{
newgame.RemoveOption("PAL");
}
if (!newgame["NTSC"])
{
newgame.AddOption("NTSC");
}
// give the emu a minimal of input\output connections so it doesn't crash
var comm = new CoreComm(null, null);
// here we advance past start up irregularities to see how long a frame is based on calls to Vsync
// we run 72 frames, then run 270 scanlines worth of cycles.
// if we don't hit a new frame, we can be pretty confident we are in PAL
using (Atari2600 emu = new Atari2600(new CoreComm(null, null), newgame, rom, null, null))
{
for (int i = 0; i < 72; i++)
{
emu.FrameAdvance(NullController.Instance, false, false);
}
for (int i = 0; i < 61560; i++)
{
emu.Cycle();
}
bool pal = !emu._tia.New_Frame;
Console.WriteLine("PAL Detection: {0}", pal);
return pal;
}
}
}
}