199 lines
6.3 KiB
C#
199 lines
6.3 KiB
C#
using System;
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using System.IO;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES;
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using BizHawk.Emulation.Cores.Nintendo.GBA;
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using BizHawk.Emulation.Cores.Sega.Genesis;
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using BizHawk.Emulation.Cores.Sega.Saturn;
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using BizHawk.Emulation.Cores.Sony.PSP;
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namespace BizHawk.Client.EmuHawk
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{
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partial class MainForm
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{
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public void StartNewMovie(IMovie movie, bool record, bool fromTastudio = false) //TasStudio flag is a hack for now
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{
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//If a movie is already loaded, save it before starting a new movie
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if (!fromTastudio && Global.MovieSession.Movie.IsActive)
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{
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Global.MovieSession.Movie.Save();
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}
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Global.MovieSession = new MovieSession
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{
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Movie = movie,
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MessageCallback = GlobalWin.OSD.AddMessage,
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AskYesNoCallback = StateErrorAskUser
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};
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InputManager.RewireInputChain();
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if (!record)
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{
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Global.MovieSession.Movie.Load();
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}
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try
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{
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// movie 1.0 hack: restore sync settings for the only core that fully supported them in movie 1.0
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if (!record && Global.Emulator.SystemId == "Coleco")
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{
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string str = Global.MovieSession.Movie.Header[HeaderKeys.SKIPBIOS];
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if (!String.IsNullOrWhiteSpace(str))
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{
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this._syncSettingsHack = new Emulation.Cores.ColecoVision.ColecoVision.ColecoSyncSettings
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{
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SkipBiosIntro = str.ToLower() == "true"
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};
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}
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}
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else if (!record && Global.Emulator.SystemId == "NES")
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{
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var quicknesName = ((CoreAttributes)Attribute.GetCustomAttribute(typeof(QuickNES), typeof(CoreAttributes))).CoreName;
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if (Global.MovieSession.Movie.Header[HeaderKeys.CORE] == quicknesName)
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{
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Global.Config.NES_InQuickNES = true;
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var qs = new QuickNES.QuickNESSettings();
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this._syncSettingsHack = qs;
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}
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else //Else assume Neshawk
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{
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var s = new Emulation.Cores.Nintendo.NES.NES.NESSyncSettings();
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s.BoardProperties = new System.Collections.Generic.Dictionary<string, string>(Global.MovieSession.Movie.Header.BoardProperties);
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this._syncSettingsHack = s;
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}
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}
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else if (!record && Global.Emulator is Emulation.Cores.Consoles.Sega.gpgx.GPGX)
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{
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// unfortunately, gpgx is being released with movie 1.0
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// we don't save the control settings there, so hack and assume a particular configuration
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var s = new Emulation.Cores.Consoles.Sega.gpgx.GPGX.GPGXSyncSettings
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{
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ControlType = Emulation.Cores.Consoles.Sega.gpgx.GPGX.ControlType.Normal,
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UseSixButton = true,
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};
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this._syncSettingsHack = s;
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}
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// load the rom in any case
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LoadRom(GlobalWin.MainForm.CurrentlyOpenRom, true, !record);
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}
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finally
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{
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// ensure subsequent calls to LoadRom won't get the settings object created here
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this._syncSettingsHack = null;
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}
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if (!fromTastudio)
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{
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Global.Config.RecentMovies.Add(movie.Filename);
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}
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if (Global.MovieSession.Movie.Header.StartsFromSavestate)
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{
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byte[] state = Convert.FromBase64String(Global.MovieSession.Movie.Header.SavestateBinaryBase64Blob);
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Global.Emulator.LoadStateBinary(new BinaryReader(new MemoryStream(state)));
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Global.Emulator.ResetCounters();
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}
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if (!fromTastudio)
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{
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if (record)
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{
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Global.MovieSession.Movie.StartNewRecording();
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Global.MovieSession.ReadOnly = false;
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}
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else
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{
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Global.MovieSession.Movie.StartNewPlayback();
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}
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}
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SetMainformMovieInfo();
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if (!fromTastudio)
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{
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GlobalWin.Tools.Restart<TAStudio>();
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}
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GlobalWin.Tools.Restart<VirtualPadForm>();
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GlobalWin.DisplayManager.NeedsToPaint = true;
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}
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public void SetMainformMovieInfo()
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{
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if (Global.MovieSession.Movie.IsPlaying)
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{
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Text = DisplayNameForSystem(Global.Game.System) + " - " + Global.Game.Name + " - " + Path.GetFileName(Global.MovieSession.Movie.Filename);
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PlayRecordStatusButton.Image = Properties.Resources.Play;
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PlayRecordStatusButton.ToolTipText = "Movie is in playback mode";
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PlayRecordStatusButton.Visible = true;
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}
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else if (Global.MovieSession.Movie.IsRecording)
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{
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Text = DisplayNameForSystem(Global.Game.System) + " - " + Global.Game.Name + " - " + Path.GetFileName(Global.MovieSession.Movie.Filename);
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PlayRecordStatusButton.Image = Properties.Resources.RecordHS;
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PlayRecordStatusButton.ToolTipText = "Movie is in record mode";
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PlayRecordStatusButton.Visible = true;
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}
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else if (!Global.MovieSession.Movie.IsActive)
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{
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Text = DisplayNameForSystem(Global.Game.System) + " - " + Global.Game.Name;
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PlayRecordStatusButton.Image = Properties.Resources.Blank;
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PlayRecordStatusButton.ToolTipText = "No movie is active";
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PlayRecordStatusButton.Visible = false;
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}
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}
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public void LoadPlayMovieDialog()
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{
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new PlayMovie().ShowDialog();
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}
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public void LoadRecordMovieDialog()
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{
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// put any BEETA quality cores here
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if (Global.Emulator is GBA ||
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Global.Emulator is Genesis ||
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Global.Emulator is Yabause ||
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Global.Emulator is PSP)
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{
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var result = MessageBox.Show
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(this, "Thanks for using Bizhawk! The emulation core you have selected " +
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"is currently BETA-status. We appreciate your help in testing Bizhawk. " +
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"You can record a movie on this core if you'd like to, but expect to " +
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"encounter bugs and sync problems. Continue?", "BizHawk", MessageBoxButtons.YesNo);
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if (result != DialogResult.Yes) return;
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}
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new RecordMovie().ShowDialog();
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}
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public void RestartMovie()
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{
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if (Global.MovieSession.Movie.IsActive)
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{
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LoadRom(CurrentlyOpenRom, true, true);
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if (Global.MovieSession.Movie.Header.StartsFromSavestate)
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{
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byte[] state = Convert.FromBase64String(Global.MovieSession.Movie.Header.SavestateBinaryBase64Blob);
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Global.Emulator.LoadStateBinary(new BinaryReader(new MemoryStream(state)));
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Global.Emulator.ResetCounters();
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}
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Global.MovieSession.Movie.StartNewPlayback();
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SetMainformMovieInfo();
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GlobalWin.OSD.AddMessage("Replaying movie file in read-only mode");
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Global.MovieSession.ReadOnly = true;
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}
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}
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public void StopMovie(bool saveChanges = true)
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{
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Global.MovieSession.StopMovie(saveChanges);
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SetMainformMovieInfo();
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}
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}
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}
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