BizHawk/Assets
alyosha-tas 8a13ab1719 GameDB: Remove patch bytes from wonder boy III
Why were they there and what did they do? 
I don't know, but they broke the game so remove them.

Fixes #898
2017-07-01 16:36:50 -04:00
..
Gameboy/Palettes move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Lua Gargoyles.lua: fix last frame comparisons 2017-01-19 14:50:15 +03:00
NES/Palettes move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Shaders/BizHawk move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Tools move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
dll ok, it's over. exe packing is for the birds 2016-03-24 19:10:08 -05:00
gamedb GameDB: Remove patch bytes from wonder boy III 2017-07-01 16:36:50 -04:00
defctrl.json Fix defctrl.json json parse error, Saturn keyboard - change names of keyboard R and L to not collide with the controller button names 2017-06-19 12:49:13 -05:00