BizHawk/BizHawk.Emulation/Consoles/PC Engine
beirich 9283a9f37d IEmulator now implements IDisposable; client now disposes cores 2011-06-02 02:59:18 +00:00
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Compat.txt PCE: Fix timer issue causing Battle Royale to break 2011-03-18 04:24:31 +00:00
Input.cs good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit 2011-05-08 00:06:43 +00:00
MemoryMap.SF2.cs PCE: Fix timer issue causing Battle Royale to break 2011-03-18 04:24:31 +00:00
MemoryMap.SuperGrafx.cs PCE: Fix timer issue causing Battle Royale to break 2011-03-18 04:24:31 +00:00
MemoryMap.cs PCE: Fix timer issue causing Battle Royale to break 2011-03-18 04:24:31 +00:00
PCEngine.cs IEmulator now implements IDisposable; client now disposes cores 2011-06-02 02:59:18 +00:00
VCE.cs [PCE] Improve some port mirroring 2011-03-06 07:26:46 +00:00
VDC.Render.cs PCE: Fix a bug in the timer; fix glitch in VBlank interrupt handling (fixing intro in Dungeon Explorer) 2011-03-19 06:00:33 +00:00
VDC.cs PCE minor updates 2011-03-18 03:39:11 +00:00
VPC.cs PCE: Significant VDC timing improvements 2011-03-13 03:20:28 +00:00