661 lines
23 KiB
C#
661 lines
23 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Collections;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Windows.Forms;
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namespace BizHawk.MultiClient
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{
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//TODO:
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//Remove AppendMapping and TruncateMapping functions
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public partial class InputConfig : Form
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{
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int prevWidth;
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int prevHeight;
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const string ControllerStr = "Configure Controllers - ";
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public static string[] NESControlList = new string[] { "Up", "Down", "Left", "Right", "A", "B", "Select", "Start" };
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public static readonly Dictionary<string, string[]> CONTROLS = new Dictionary<string, string[]>()
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{
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{"NES", new string[8] { "Up", "Down", "Left", "Right", "A", "B", "Select", "Start" } },
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{"PC Engine / SuperGrafx", new string[8] { "Up", "Down", "Left", "Right", "I", "II", "Run", "Select" } },
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{"Sega Genesis", new string[8] { "Up", "Down", "Left", "Right", "A", "B", "C", "Start" } },
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{"SMS / GG / SG-1000", new string[8] { "Up", "Down", "Left", "Right", "B1", "B2", "Pause", "Reset" } },
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{
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// TODO: display shift / alpha names too, Also order these like on the calculator
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"TI-83", new string[50] { "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", ".", "ON",
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"ENTER", "Up", "Down", "Left", "Right", "+", "-", "Multiply", "Divide", "CLEAR", "^", "-", "(", ")", "TAN",
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"VARS", "COS", "PRGM", "STAT", "Matrix", "X", "STO->", "LN", "LOG", "^2", "^-1", "MATH", "ALPHA", "GRAPH",
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"TRACE", "ZOOM", "WINDOW", "Y", "2nd", "MODE", "Del", ",", "SIN" }
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}
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};
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public static readonly string[] TI83CONTROLS = new string[50] {
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"_0", "_1", "_2", "_3", "_4", "_5", "_6", "_7", "_8", "_9", "DOT", "ON", "ENTER", "UP", "DOWN", "LEFT", "RIGHT",
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"PLUS", "MINUS", "MULTIPLY", "DIVIDE", "CLEAR", "EXP", "DASH", "PARAOPEN", "PARACLOSE", "TAN", "VARS", "COS",
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"PRGM", "STAT", "MATRIX", "X", "STO", "LN", "LOG", "SQUARED", "NEG1", "MATH", "ALPHA", "GRAPH", "TRACE", "ZOOM",
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"WINDOW", "Y", "SECOND", "MODE", "DEL", "COMMA", "SIN"
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};
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public static readonly Dictionary<string, int> PADS = new Dictionary<string, int>()
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{
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{"Atari", 2}, {"Gameboy", 1}, {"NES", 4}, {"PC Engine / SuperGrafx", 5}, {"Sega Genesis", 1}, {"SMS / GG / SG-1000", 2},
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{"TI-83", 1}
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};
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public static string[] AtariControlList = new string[] { "Up", "Down", "Left", "Right", "Button" };
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private ArrayList Labels;
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private ArrayList TextBoxes;
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private string CurSelectConsole;
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private int CurSelectController;
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private bool Changed;
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public InputConfig()
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{
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InitializeComponent();
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Labels = new ArrayList();
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TextBoxes = new ArrayList();
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Changed = false;
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}
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protected override void OnShown(EventArgs e)
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{
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Input.Instance.EnableIgnoreModifiers = true;
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base.OnShown(e);
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}
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protected override void OnClosed(EventArgs e)
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{
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base.OnClosed(e);
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Input.Instance.EnableIgnoreModifiers = false;
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}
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private string AppendButtonMapping(string button, string oldmap)
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{
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//adelikat: Another relic, remove this
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//int x = oldmap.LastIndexOf(',');
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//if (x != -1)
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// return oldmap.Substring(0, x + 2) + button;
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//else
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return button;
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}
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private void DoAtari()
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{
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Label TempLabel;
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InputWidget TempTextBox;
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this.Text = ControllerStr + "Atari";
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ControllerImage.Image = BizHawk.MultiClient.Properties.Resources.atari_controller;
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int jpad = this.ControllComboBox.SelectedIndex;
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string[] ButtonMappings = new string[AtariControlList.Length];
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int controllers = 2;
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if (jpad < controllers)
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{
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ButtonMappings[0] = Global.Config.Atari2600Controller[jpad].Up;
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ButtonMappings[1] = Global.Config.Atari2600Controller[jpad].Down;
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ButtonMappings[2] = Global.Config.Atari2600Controller[jpad].Left;
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ButtonMappings[3] = Global.Config.Atari2600Controller[jpad].Right;
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ButtonMappings[4] = Global.Config.Atari2600Controller[jpad].Button;
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IDX_CONTROLLERENABLED.Checked = Global.Config.Atari2600Controller[jpad].Enabled;
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}
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else
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{
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ButtonMappings[0] = Global.Config.Atari2600AutoController[controllers - jpad].Up;
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ButtonMappings[1] = Global.Config.Atari2600AutoController[controllers - jpad].Down;
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ButtonMappings[2] = Global.Config.Atari2600AutoController[controllers - jpad].Left;
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ButtonMappings[3] = Global.Config.Atari2600AutoController[controllers - jpad].Right;
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ButtonMappings[4] = Global.Config.Atari2600AutoController[controllers - jpad].Button;
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IDX_CONTROLLERENABLED.Checked = Global.Config.Atari2600AutoController[controllers - jpad].Enabled;
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}
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Changed = true;
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Labels.Clear();
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TextBoxes.Clear();
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for (int i = 0; i < AtariControlList.Length; i++)
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{
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TempLabel = new Label();
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TempLabel.Text = AtariControlList[i];
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TempLabel.Location = new Point(8, 20 + (i * 24));
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Labels.Add(TempLabel);
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TempTextBox = new InputWidget();
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TempTextBox.Location = new Point(48, 20 + (i * 24));
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TextBoxes.Add(TempTextBox);
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TempTextBox.SetBindings(ButtonMappings[i]);
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ButtonsGroupBox.Controls.Add(TempTextBox);
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ButtonsGroupBox.Controls.Add(TempLabel);
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}
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Changed = true;
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}
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private void UpdateAtari(int prev)
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{
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ButtonsGroupBox.Controls.Clear();
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InputWidget TempBox;
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Label TempLabel;
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int controllers = 2;
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if (prev < controllers)
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{
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TempBox = TextBoxes[0] as InputWidget;
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Global.Config.Atari2600Controller[prev].Up = AppendButtonMapping(TempBox.Text, Global.Config.Atari2600Controller[prev].Up);
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TempBox.Dispose();
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TempBox = TextBoxes[1] as InputWidget;
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Global.Config.Atari2600Controller[prev].Down = AppendButtonMapping(TempBox.Text, Global.Config.Atari2600Controller[prev].Down);
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TempBox.Dispose();
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TempBox = TextBoxes[2] as InputWidget;
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Global.Config.Atari2600Controller[prev].Left = AppendButtonMapping(TempBox.Text, Global.Config.Atari2600Controller[prev].Left);
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TempBox.Dispose();
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TempBox = TextBoxes[3] as InputWidget;
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Global.Config.Atari2600Controller[prev].Right = AppendButtonMapping(TempBox.Text, Global.Config.Atari2600Controller[prev].Right);
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TempBox.Dispose();
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TempBox = TextBoxes[4] as InputWidget;
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Global.Config.Atari2600Controller[prev].Button = AppendButtonMapping(TempBox.Text, Global.Config.Atari2600Controller[prev].Button);
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TempBox.Dispose();
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Global.Config.Atari2600Controller[prev].Enabled = IDX_CONTROLLERENABLED.Checked;
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}
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else
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{
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TempBox = TextBoxes[0] as InputWidget;
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Global.Config.Atari2600AutoController[prev - controllers].Up = AppendButtonMapping(TempBox.Text, Global.Config.Atari2600AutoController[prev - 1].Up);
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TempBox.Dispose();
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TempBox = TextBoxes[1] as InputWidget;
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Global.Config.Atari2600AutoController[prev - controllers].Down = AppendButtonMapping(TempBox.Text, Global.Config.Atari2600AutoController[prev - 1].Down);
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TempBox.Dispose();
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TempBox = TextBoxes[2] as InputWidget;
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Global.Config.Atari2600AutoController[prev - controllers].Left = AppendButtonMapping(TempBox.Text, Global.Config.Atari2600AutoController[prev - 1].Left);
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TempBox.Dispose();
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TempBox = TextBoxes[3] as InputWidget;
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Global.Config.Atari2600AutoController[prev - controllers].Right = AppendButtonMapping(TempBox.Text, Global.Config.Atari2600AutoController[prev - 1].Right);
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TempBox.Dispose();
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TempBox = TextBoxes[4] as InputWidget;
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Global.Config.Atari2600AutoController[prev - controllers].Button = AppendButtonMapping(TempBox.Text, Global.Config.Atari2600AutoController[prev - 1].Button);
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TempBox.Dispose();
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Global.Config.Atari2600AutoController[prev - controllers].Enabled = IDX_CONTROLLERENABLED.Checked;
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}
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TempBox.Dispose();
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for (int i = 0; i < AtariControlList.Length; i++)
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{
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TempLabel = Labels[i] as Label;
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TempLabel.Dispose();
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}
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}
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private void DoGameBoy()
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{
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Label TempLabel;
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InputWidget TempTextBox;
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this.Text = ControllerStr + "Gameboy";
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ControllerImage.Image = BizHawk.MultiClient.Properties.Resources.GBController;
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string[] ButtonMappings = new string[NESControlList.Length];
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ButtonMappings[0] = Global.Config.GameBoyController.Up;
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ButtonMappings[1] = Global.Config.GameBoyController.Down;
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ButtonMappings[2] = Global.Config.GameBoyController.Left;
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ButtonMappings[3] = Global.Config.GameBoyController.Right;
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ButtonMappings[4] = Global.Config.GameBoyController.A;
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ButtonMappings[5] = Global.Config.GameBoyController.B;
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ButtonMappings[6] = Global.Config.GameBoyController.Start;
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ButtonMappings[7] = Global.Config.GameBoyController.Select;
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IDX_CONTROLLERENABLED.Enabled = false;
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Changed = true;
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Labels.Clear();
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TextBoxes.Clear();
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for (int i = 0; i < NESControlList.Length; i++)
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{
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TempLabel = new Label();
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TempLabel.Text = NESControlList[i];
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TempLabel.Location = new Point(8, 20 + (i * 24));
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Labels.Add(TempLabel);
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TempTextBox = new InputWidget();
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TempTextBox.Location = new Point(48, 20 + (i * 24));
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TextBoxes.Add(TempTextBox);
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TempTextBox.SetBindings(ButtonMappings[i]);
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ButtonsGroupBox.Controls.Add(TempTextBox);
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ButtonsGroupBox.Controls.Add(TempLabel);
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}
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Changed = true;
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}
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private void UpdateGameBoy()
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{
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ButtonsGroupBox.Controls.Clear();
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InputWidget TempBox;
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Label TempLabel;
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TempBox = TextBoxes[0] as InputWidget;
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Global.Config.GameBoyController.Up = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.Up);
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TempBox.Dispose();
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TempBox = TextBoxes[1] as InputWidget;
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Global.Config.GameBoyController.Down = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.Down);
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TempBox.Dispose();
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TempBox = TextBoxes[2] as InputWidget;
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Global.Config.GameBoyController.Left = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.Left);
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TempBox.Dispose();
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TempBox = TextBoxes[3] as InputWidget;
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Global.Config.GameBoyController.Right = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.Right);
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TempBox.Dispose();
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TempBox = TextBoxes[4] as InputWidget;
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Global.Config.GameBoyController.A = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.A);
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TempBox.Dispose();
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TempBox = TextBoxes[5] as InputWidget;
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Global.Config.GameBoyController.B = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.B);
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TempBox.Dispose();
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TempBox = TextBoxes[6] as InputWidget;
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Global.Config.GameBoyController.Start = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.Start);
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TempBox.Dispose();
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TempBox = TextBoxes[7] as InputWidget;
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Global.Config.GameBoyController.Select = AppendButtonMapping(TempBox.Text, Global.Config.GameBoyController.Select);
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TempBox.Dispose();
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for (int i = 0; i < NESControlList.Length; i++)
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{
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TempLabel = Labels[i] as Label;
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TempLabel.Dispose();
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}
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IDX_CONTROLLERENABLED.Enabled = true;
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}
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private void Do(string platform)
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{
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Label TempLabel;
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InputWidget TempTextBox;
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this.Text = ControllerStr + platform;
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object[] controller = null;
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object[] mainController = null;
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object[] autoController = null;
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switch (platform)
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{
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case "Sega Genesis":
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ControllerImage.Image = BizHawk.MultiClient.Properties.Resources.GENController;
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controller = Global.Config.GenesisController;
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autoController = Global.Config.GenesisAutoController;
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break;
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case "NES":
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ControllerImage.Image = BizHawk.MultiClient.Properties.Resources.NESController;
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controller = Global.Config.NESController;
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autoController = Global.Config.NESAutoController;
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break;
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case "PC Engine / SuperGrafx":
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ControllerImage.Image = BizHawk.MultiClient.Properties.Resources.PCEngineController;
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controller = Global.Config.PCEController;
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autoController = Global.Config.PCEAutoController;
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break;
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case "SMS / GG / SG-1000":
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ControllerImage.Image = BizHawk.MultiClient.Properties.Resources.SMSController;
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controller = Global.Config.SMSController;
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autoController = Global.Config.SMSAutoController;
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break;
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case "TI-83":
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ControllerImage.Image = BizHawk.MultiClient.Properties.Resources.TI83CalculatorCrop;
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controller = Global.Config.TI83Controller;
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break;
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default:
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return;
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}
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mainController = controller;
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int jpad = this.ControllComboBox.SelectedIndex;
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if (jpad >= PADS[platform])
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{
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jpad -= PADS[platform];
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controller = autoController;
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}
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switch (platform)
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{
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case "Sega Genesis":
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IDX_CONTROLLERENABLED.Checked = ((GenControllerTemplate)mainController[jpad]).Enabled;
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break;
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case "NES":
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IDX_CONTROLLERENABLED.Checked = ((NESControllerTemplate)mainController[jpad]).Enabled;
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break;
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case "PC Engine / SuperGrafx":
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IDX_CONTROLLERENABLED.Checked = ((PCEControllerTemplate)mainController[jpad]).Enabled;
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break;
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case "SMS / GG / SG-1000":
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IDX_CONTROLLERENABLED.Checked = ((SMSControllerTemplate)mainController[jpad]).Enabled;
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break;
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case "TI-83":
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IDX_CONTROLLERENABLED.Checked = ((TI83ControllerTemplate)mainController[jpad]).Enabled;
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break;
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}
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Labels.Clear();
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TextBoxes.Clear();
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int row = 0;
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int col = 0;
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for (int button = 0; button < CONTROLS[platform].Length; button++)
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{
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TempLabel = new Label();
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TempLabel.Text = CONTROLS[platform][button];
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int xoffset = (col * 156);
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int yoffset = (row * 24);
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TempLabel.Location = new Point(8 + xoffset, 20 + yoffset);
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Labels.Add(TempLabel);
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TempTextBox = new InputWidget();
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TempTextBox.Location = new Point(64 + xoffset, 20 + yoffset);
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TextBoxes.Add(TempTextBox);
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object field = null;
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string fieldName = CONTROLS[platform][button];
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switch (platform)
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{
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case "Sega Genesis":
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{
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GenControllerTemplate obj = (GenControllerTemplate)controller[jpad];
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field = obj.GetType().GetField(fieldName).GetValue(obj);
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break;
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}
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case "NES":
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{
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NESControllerTemplate obj = (NESControllerTemplate)controller[jpad];
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field = obj.GetType().GetField(fieldName).GetValue(obj);
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break;
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}
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case "PC Engine / SuperGrafx":
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{
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PCEControllerTemplate obj = (PCEControllerTemplate)controller[jpad];
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field = obj.GetType().GetField(fieldName).GetValue(obj);
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break;
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}
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case "SMS / GG / SG-1000":
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{
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if (button < 6)
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{
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SMSControllerTemplate obj = (SMSControllerTemplate)controller[jpad];
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field = obj.GetType().GetField(fieldName).GetValue(obj);
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}
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else if (button == 6)
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field = Global.Config.SmsPause;
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else
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field = Global.Config.SmsReset;
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break;
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}
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case "TI-83":
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{
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TI83ControllerTemplate obj = (TI83ControllerTemplate)controller[jpad];
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field = obj.GetType().GetField(TI83CONTROLS[button]).GetValue(obj);
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break;
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}
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}
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TempTextBox.SetBindings((string)field);
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ButtonsGroupBox.Controls.Add(TempTextBox);
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ButtonsGroupBox.Controls.Add(TempLabel);
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row++;
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if (row > 16)
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{
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row = 0;
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col++;
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}
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}
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Changed = true;
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}
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private void Update(int prev, string platform)
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{
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ButtonsGroupBox.Controls.Clear();
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object[] controller = null;
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object[] mainController = null;
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object[] autoController = null;
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switch (platform)
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{
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case "Sega Genesis":
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controller = Global.Config.GenesisController;
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autoController = Global.Config.GenesisAutoController;
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break;
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case "NES":
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controller = Global.Config.NESController;
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autoController = Global.Config.NESAutoController;
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break;
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case "PC Engine / SuperGrafx":
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controller = Global.Config.PCEController;
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autoController = Global.Config.PCEAutoController;
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break;
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case "SMS / GG / SG-1000":
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controller = Global.Config.SMSController;
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autoController = Global.Config.SMSAutoController;
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break;
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case "TI-83":
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controller = Global.Config.TI83Controller;
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break;
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default:
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return;
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}
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mainController = controller;
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if (prev >= PADS[platform])
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{
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prev -= PADS[platform];
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controller = autoController;
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}
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switch (platform)
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{
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case "Sega Genesis":
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((GenControllerTemplate)mainController[prev]).Enabled = IDX_CONTROLLERENABLED.Checked;
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break;
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case "NES":
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((NESControllerTemplate)mainController[prev]).Enabled = IDX_CONTROLLERENABLED.Checked;
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break;
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case "PC Engine / SuperGrafx":
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((PCEControllerTemplate)mainController[prev]).Enabled = IDX_CONTROLLERENABLED.Checked;
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break;
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case "SMS / GG / SG-1000":
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((SMSControllerTemplate)mainController[prev]).Enabled = IDX_CONTROLLERENABLED.Checked;
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break;
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case "TI-83":
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((TI83ControllerTemplate)mainController[prev]).Enabled = IDX_CONTROLLERENABLED.Checked;
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break;
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}
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for (int button = 0; button < CONTROLS[platform].Length; button++)
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{
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InputWidget TempBox = TextBoxes[button] as InputWidget;
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object field = null;
|
|
string fieldName = CONTROLS[platform][button];
|
|
switch (platform)
|
|
{
|
|
case "Sega Genesis":
|
|
{
|
|
GenControllerTemplate obj = (GenControllerTemplate)controller[prev];
|
|
FieldInfo buttonField = obj.GetType().GetField(fieldName);
|
|
field = buttonField.GetValue(obj);
|
|
buttonField.SetValue(obj, AppendButtonMapping(TempBox.Text, (string)field));
|
|
break;
|
|
}
|
|
case "NES":
|
|
{
|
|
NESControllerTemplate obj = (NESControllerTemplate)controller[prev];
|
|
FieldInfo buttonField = obj.GetType().GetField(fieldName);
|
|
field = buttonField.GetValue(obj);
|
|
buttonField.SetValue(obj, AppendButtonMapping(TempBox.Text, (string)field));
|
|
break;
|
|
}
|
|
case "PC Engine / SuperGrafx":
|
|
{
|
|
PCEControllerTemplate obj = (PCEControllerTemplate)controller[prev];
|
|
FieldInfo buttonField = obj.GetType().GetField(fieldName);
|
|
field = buttonField.GetValue(obj);
|
|
buttonField.SetValue(obj, AppendButtonMapping(TempBox.Text, (string)field));
|
|
break;
|
|
}
|
|
case "SMS / GG / SG-1000":
|
|
{
|
|
if (button < 6)
|
|
{
|
|
SMSControllerTemplate obj = (SMSControllerTemplate)controller[prev];
|
|
FieldInfo buttonField = obj.GetType().GetField(fieldName);
|
|
field = buttonField.GetValue(obj);
|
|
buttonField.SetValue(obj, AppendButtonMapping(TempBox.Text, (string)field));
|
|
}
|
|
else if (button == 6)
|
|
Global.Config.SmsPause = AppendButtonMapping(TempBox.Text, Global.Config.SmsPause);
|
|
else
|
|
Global.Config.SmsReset = AppendButtonMapping(TempBox.Text, Global.Config.SmsReset);
|
|
break;
|
|
}
|
|
case "TI-83":
|
|
{
|
|
TI83ControllerTemplate obj = (TI83ControllerTemplate)controller[prev];
|
|
FieldInfo buttonField = obj.GetType().GetField(TI83CONTROLS[button]);
|
|
field = buttonField.GetValue(obj);
|
|
buttonField.SetValue(obj, AppendButtonMapping(TempBox.Text, (string)field));
|
|
break;
|
|
}
|
|
}
|
|
TempBox.Dispose();
|
|
Label TempLabel = Labels[button] as Label;
|
|
TempLabel.Dispose();
|
|
}
|
|
}
|
|
|
|
private void InputConfig_Load(object sender, EventArgs e)
|
|
{
|
|
if (Global.MainForm.INTERIM)
|
|
SystemComboBox.Items.Add("Atari"); //When Atari is ready, add this in the designer instead
|
|
|
|
AutoTab.Checked = Global.Config.InputConfigAutoTab;
|
|
SetAutoTab();
|
|
prevWidth = Size.Width;
|
|
prevHeight = Size.Height;
|
|
AllowLR.Checked = Global.Config.AllowUD_LR;
|
|
|
|
if (Global.Game != null)
|
|
{
|
|
Dictionary<string, string> systems = new Dictionary<string, string>()
|
|
{
|
|
{"A26", "Atari"}, {"GB", "Gameboy"}, {"GEN", "Sega Genesis"}, {"GG", "SMS / GG / SG-1000"}, {"NES", "NES"},
|
|
{"PCE", "PC Engine / SuperGrafx"}, {"SG", "SMS / GG / SG-1000"}, {"SGX", "PC Engine / SuperGrafx"},
|
|
{"SMS", "SMS / GG / SG-1000"}, {"TI83", "TI-83"}
|
|
};
|
|
if (systems.ContainsKey(Global.Game.System))
|
|
this.SystemComboBox.SelectedIndex = SystemComboBox.Items.IndexOf(systems[Global.Game.System]);
|
|
else
|
|
this.SystemComboBox.SelectedIndex = 0;
|
|
}
|
|
}
|
|
|
|
private void OK_Click(object sender, EventArgs e)
|
|
{
|
|
if (Changed)
|
|
{
|
|
UpdateAll();
|
|
}
|
|
this.DialogResult = DialogResult.OK;
|
|
Global.Config.AllowUD_LR = AllowLR.Checked;
|
|
this.Close();
|
|
}
|
|
|
|
private void Cancel_Click(object sender, EventArgs e)
|
|
{
|
|
this.Close();
|
|
}
|
|
|
|
private void SystemComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
if (Changed)
|
|
{
|
|
UpdateAll();
|
|
}
|
|
int joypads = PADS[this.SystemComboBox.SelectedItem.ToString()];
|
|
if (this.SystemComboBox.SelectedItem.ToString() != "TI-83")
|
|
{
|
|
this.Width = prevWidth;
|
|
this.Height = prevHeight;
|
|
}
|
|
else
|
|
{
|
|
if (this.Width < 700)
|
|
this.Width = 700;
|
|
if (this.Height < 580)
|
|
this.Height = 580;
|
|
}
|
|
ControllComboBox.Items.Clear();
|
|
for (int i = 0; i < joypads; i++)
|
|
{
|
|
ControllComboBox.Items.Add(string.Format("Joypad {0}", i + 1));
|
|
}
|
|
for (int i = 0; i < joypads; i++)
|
|
{
|
|
if (this.SystemComboBox.SelectedItem.ToString() != "TI-83")
|
|
ControllComboBox.Items.Add(string.Format("Autofire Joypad {0}", i + 1));
|
|
}
|
|
ControllComboBox.SelectedIndex = 0;
|
|
CurSelectConsole = this.SystemComboBox.SelectedItem.ToString();
|
|
CurSelectController = 0;
|
|
SetFocus();
|
|
}
|
|
private void ControllComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
if (Changed)
|
|
{
|
|
UpdateAll();
|
|
}
|
|
switch (SystemComboBox.SelectedItem.ToString())
|
|
{
|
|
case "NES":
|
|
case "PC Engine / SuperGrafx":
|
|
case "Sega Genesis":
|
|
case "SMS / GG / SG-1000":
|
|
case "TI-83":
|
|
Do(SystemComboBox.SelectedItem.ToString());
|
|
break;
|
|
case "Gameboy":
|
|
DoGameBoy();
|
|
break;
|
|
case "Atari":
|
|
DoAtari();
|
|
break;
|
|
}
|
|
CurSelectController = ControllComboBox.SelectedIndex;
|
|
SetFocus();
|
|
}
|
|
private void UpdateAll()
|
|
{
|
|
switch (CurSelectConsole)
|
|
{
|
|
case "NES":
|
|
case "PC Engine / SuperGrafx":
|
|
case "Sega Genesis":
|
|
case "SMS / GG / SG-1000":
|
|
case "TI-83":
|
|
Update(CurSelectController, CurSelectConsole);
|
|
break;
|
|
case "Gameboy":
|
|
UpdateGameBoy();
|
|
break;
|
|
case "Atari":
|
|
UpdateAtari(CurSelectController);
|
|
break;
|
|
}
|
|
Changed = false;
|
|
}
|
|
|
|
private void AutoTab_CheckedChanged(object sender, EventArgs e)
|
|
{
|
|
Global.Config.HotkeyConfigAutoTab = AutoTab.Checked;
|
|
SetAutoTab();
|
|
}
|
|
|
|
private void SetFocus()
|
|
{
|
|
for (int x = 0; x < ButtonsGroupBox.Controls.Count; x++)
|
|
{
|
|
if (ButtonsGroupBox.Controls[x] is InputWidget)
|
|
{
|
|
ButtonsGroupBox.Controls[x].Focus();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void SetAutoTab()
|
|
{
|
|
for (int x = 0; x < ButtonsGroupBox.Controls.Count; x++)
|
|
{
|
|
if (ButtonsGroupBox.Controls[x] is InputWidget)
|
|
{
|
|
InputWidget w = ButtonsGroupBox.Controls[x] as InputWidget;
|
|
w.AutoTab = AutoTab.Checked;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |