BizHawk/BizHawk.Emulation.Common/Base Implementations/MemoryCallbackSystem.cs

167 lines
3.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BizHawk.Emulation.Common
{
public class MemoryCallbackSystem : IMemoryCallbackSystem
{
private readonly List<Action> _reads = new List<Action>();
private readonly List<uint?> _readAddrs = new List<uint?>();
private readonly List<Action> _writes = new List<Action>();
private readonly List<uint?> _writeAddrs = new List<uint?>();
private readonly List<Action> _executes = new List<Action>();
private readonly List<uint> _execAddrs = new List<uint>();
public void AddRead(Action function, uint? addr)
{
var hadAny = _reads.Any() || _writes.Any() || _executes.Any();
_reads.Add(function);
_readAddrs.Add(addr);
var hasAny = _reads.Any() || _writes.Any() || _executes.Any();
Changes(hadAny, hasAny);
}
public void AddWrite(Action function, uint? addr)
{
var hadAny = _reads.Any() || _writes.Any() || _executes.Any();
_writes.Add(function);
_writeAddrs.Add(addr);
var hasAny = _reads.Any() || _writes.Any() || _executes.Any();
Changes(hadAny, hasAny);
}
public void AddExecute(Action function, uint addr)
{
var hadAny = _reads.Any() || _writes.Any() || _executes.Any();
_executes.Add(function);
_execAddrs.Add(addr);
var hasAny = _reads.Any() || _writes.Any() || _executes.Any();
Changes(hadAny, hasAny);
}
public void CallRead(uint addr)
{
for (int i = 0; i < _reads.Count; i++)
{
if (!_readAddrs[i].HasValue || _readAddrs[i].Value == addr)
{
_reads[i]();
}
}
}
public void CallWrite(uint addr)
{
for (int i = 0; i < _writes.Count; i++)
{
if (!_writeAddrs[i].HasValue || _writeAddrs[i] == addr)
{
_writes[i]();
}
}
}
public void CallExecute(uint addr)
{
for (int i = 0; i < _executes.Count; i++)
{
if (_execAddrs[i] == addr)
{
_executes[i]();
}
}
}
public bool HasReads { get { return _reads.Any(); } }
public bool HasWrites { get { return _writes.Any(); } }
public bool HasExecutes { get { return _executes.Any(); } }
public void Remove(Action action)
{
var hadAny = _reads.Any() || _writes.Any() || _executes.Any();
for (int i = 0; i < _reads.Count; i++)
{
if (_reads[i] == action)
{
_reads.Remove(_reads[i]);
_readAddrs.Remove(_readAddrs[i]);
}
}
for (int i = 0; i < _writes.Count; i++)
{
if (_writes[i] == action)
{
_writes.Remove(_writes[i]);
_writeAddrs.Remove(_writeAddrs[i]);
}
}
for (int i = 0; i < _executes.Count; i++)
{
if (_executes[i] == action)
{
_executes.Remove(_executes[i]);
_execAddrs.Remove(_execAddrs[i]);
}
}
var hasAny = _reads.Any() || _writes.Any() || _executes.Any();
Changes(hadAny, hasAny);
}
public void RemoveAll(IEnumerable<Action> actions)
{
var hadAny = _reads.Any() || _writes.Any() || _executes.Any();
foreach (var action in actions)
{
Remove(action);
}
var hasAny = _reads.Any() || _writes.Any() || _executes.Any();
Changes(hadAny, hasAny);
}
public void Clear()
{
var hadAny = _reads.Any() || _writes.Any() || _executes.Any();
_reads.Clear();
_readAddrs.Clear();
_writes.Clear();
_writes.Clear();
_executes.Clear();
_execAddrs.Clear();
Changes(hadAny, false);
}
public delegate void ActiveChangedEventHandler();
public event ActiveChangedEventHandler ActiveChanged;
private void Changes(bool hadAny, bool hasAny)
{
if ((hadAny && !hasAny) || (!hadAny && hasAny))
{
if (ActiveChanged != null)
{
ActiveChanged();
}
}
}
}
}