52 lines
1.2 KiB
C#
52 lines
1.2 KiB
C#
using System;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Components.M6502;
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namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
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{
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partial class QuickNES
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{
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public TraceBuffer Tracer { get; private set; }
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private LibQuickNES.TraceCallback _tracecb;
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private void MakeTrace(IntPtr data)
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{
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int[] s = new int[7];
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System.Runtime.InteropServices.Marshal.Copy(data, s, 0, 7);
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byte a = (byte)s[0];
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byte x = (byte)s[1];
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byte y = (byte)s[2];
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ushort sp = (ushort)s[3];
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ushort pc = (ushort)s[4];
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byte p = (byte)s[5];
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byte opcode = (byte)s[6];
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int notused = 0;
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string opcodeStr = MOS6502X.Disassemble(pc, out notused, (address) => _memoryDomains.SystemBus.PeekByte(address));
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Tracer.Put(string.Format(
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"{0:x4}:{1} SP:{2:x2} A:{3:x2} P:{4:x2} X:{5:x2} Y:{6:x2} ",
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pc,
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opcodeStr.PadRight(26),
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sp,
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a,
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p,
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x,
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y));
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}
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private const string TraceHeader = "PC:OP SP_A_P_X_Y ";
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private void ConnectTracer()
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{
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Tracer = new TraceBuffer { Header = TraceHeader };
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(ServiceProvider as BasicServiceProvider).Register<ITraceable>(Tracer);
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_tracecb = new LibQuickNES.TraceCallback(MakeTrace);
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}
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}
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}
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