.. |
NesCarts.xml
|
Convert NesCarts.xml to UTF-8
|
2021-12-03 07:59:58 +10:00 |
game.db
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb.txt
|
[melonDS] Redo porting, waterbox style now (#2945)
|
2021-10-24 21:40:23 +03:00 |
gamedb_Odyssey2.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_a2600.txt
|
A2600 game db updates
|
2021-11-12 07:19:49 -05:00 |
gamedb_a7800.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_amstradcpc.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_amstradcpc_disks.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_appleII.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_channelf.txt
|
ChannelFHawk: * Console buttons now mapped the correct way round
|
2021-11-29 17:57:07 +00:00 |
gamedb_coleco.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_e_cards.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_gb.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_gba.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_gbc.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_goodnes.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_intv.txt
|
INTV: more compatibility work
|
2021-11-21 18:17:24 -05:00 |
gamedb_lynx.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx1-L.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx2-L.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx_msx1_cas.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx_msx1_dsk.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx_msx1_rom.txt
|
MSX: implement ascii 8kb mapper and make it the default for large games
|
2021-11-30 19:06:08 -05:00 |
gamedb_msx_msx2_cas.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx_msx2_dsk.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_msx_msx2_rom.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_n64.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_nds.txt
|
[melonDS] Redo porting, waterbox style now (#2945)
|
2021-10-24 21:40:23 +03:00 |
gamedb_nes.txt
|
NESHawk: rename MMC3_pokemon to MMC3_Jncota
|
2021-12-01 18:52:53 -05:00 |
gamedb_neshomebrew.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_ngp.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_ngp_nointro.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_ngp_tosec.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_pce_cd.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_pce_hucards.txt
|
PCEHawk: enable 'multireshack' for Outrun, fixes #1266 to at least not crash the emulator.
|
2021-11-24 09:47:06 -05:00 |
gamedb_psx.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_sega_gg.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_sega_md.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_sega_sg1000.txt
|
SG1000: add remaining hashes for 8KB adapter
|
2021-11-20 21:49:13 -05:00 |
gamedb_sega_sms.txt
|
SMS: add SRAM to Terminator in gamedb fixes #2966
|
2021-10-13 16:20:13 -04:00 |
gamedb_snes.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_vectrex.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_vectrex_nointro.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_vectrex_tosec.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_vs.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_ws.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_wsc.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_zxspectrum.txt
|
New ZXS game added to gamedb
|
2021-06-25 12:06:09 +01:00 |
gamedb_zxspectrum_disks.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |
gamedb_zxspectrum_tapes.txt
|
Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
|
2021-04-28 15:35:11 +10:00 |