BizHawk/BizHawk.Emulation.Cores/Consoles
alyosha-tas e82f19c39e NES Set up a known valid state for testing 2017-03-09 17:50:19 -05:00
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Atari A7800: Pick Palette correctly 2017-01-31 15:51:35 -05:00
Coleco Coleco Turbo Controller Functional 2017-03-02 11:58:36 +08:00
Intellivision Intellivision add Power/Reset 2017-03-05 18:45:32 -05:00
Nintendo NES Set up a known valid state for testing 2017-03-09 17:50:19 -05:00
PC Engine add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
Sega fix #807 (GPGX double size option) 2017-02-25 02:57:04 -06:00
Sony add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
WonderSwan add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00