BizHawk/BizHawk.Emulation
zeromus c6a14d551c snes-work on graphics tools a tiny bit 2012-09-17 00:16:19 +00:00
..
CPUs -Imported .LSMV buttons. 2012-09-12 05:59:09 +00:00
Consoles snes-work on graphics tools a tiny bit 2012-09-17 00:16:19 +00:00
Database Genesis ROM header parsing 2012-09-13 04:13:49 +00:00
DiscSystem get rid of some warnings 2012-06-15 19:21:46 +00:00
ExternalCores Max volume is settable per sound source to enable mixing many sound sources without clipping. Potentially can be used to disable individual sound sources. 2011-09-04 04:38:11 +00:00
Interfaces add CoreInputComm.CpuTraceEnable and CoreInputComm.CpuTraceStream, and use it in NES; set those appropriately from a gui component and you can effect user-controlled cpu tracing, if its been setup in the core he's interested in. CoreInputComm doesnt reconstruct between emulator instances, so this may not be the best way of hooking it up, but its serviceable. 2012-09-16 19:38:08 +00:00
Properties Update versioning stuff and about box, and set interim flag back (I seem to keep checking that in on accident). This marks the beginning of 1.0.2. 2012-03-09 23:33:56 +00:00
Sound add Sound.Utilities.DCFilter and use it in gambatte 2012-09-11 21:30:50 +00:00
BizHawk.Emulation.csproj 2012-09-16 19:03:44 +00:00
Buffer.cs add new, more detailed 6502X cpu core, use it in the nes core as experiment. win almost all the speed back, pass some more tests. 2012-03-15 21:28:37 +00:00
Log.cs Extremely preliminary TurboCD support 2011-08-14 18:20:13 +00:00
Notes.txt Max volume is settable per sound source to enable mixing many sound sources without clipping. Potentially can be used to disable individual sound sources. 2011-09-04 04:38:11 +00:00
QuickCollections.cs PCE-CD states are now stable 2011-09-16 23:59:03 +00:00
Util.cs remove derelict CoreVersion/Introspection stuff 2012-09-16 20:08:36 +00:00