46 lines
1.5 KiB
C#
46 lines
1.5 KiB
C#
using System.Linq;
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namespace BizHawk.Client.Common
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{
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public static class HeaderKeys
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{
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public const string MovieVersion1 = "BizHawk v0.0.1";
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public const string MovieVersion2 = "BizHawk v0.0.2";
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public const string EMULATIONVERSION = "emuVersion";
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public const string MOVIEVERSION = "MovieVersion";
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public const string PLATFORM = "Platform";
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public const string GAMENAME = "GameName";
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public const string AUTHOR = "Author";
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public const string RERECORDS = "rerecordCount";
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public const string STARTSFROMSAVESTATE = "StartsFromSavestate";
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public const string FOURSCORE = "FourScore";
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public const string SHA1 = "SHA1";
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public const string FIRMWARESHA1 = "FirmwareSHA1";
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public const string PAL = "PAL";
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public const string BOARDNAME = "BoardName";
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// Gameboy Settings that affect sync
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public const string GB_FORCEDMG = "Force_DMG_Mode";
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public const string GB_GBA_IN_CGB = "GBA_In_CGB";
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public const string SGB = "SGB"; // A snes movie will set this to indicate that it's actually SGB
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// BIO skipping setting (affects sync)
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public const string SKIPBIOS = "Skip_Bios";
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// Plugin Settings
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public const string VIDEOPLUGIN = "VideoPlugin";
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// Board properties
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public const string BOARDPROPERTIES = "BoardProperty";
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public static bool Contains(string val)
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{
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return typeof(HeaderKeys)
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.GetFields()
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.Select(field => field.GetValue(null).ToString())
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.Contains(val);
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}
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}
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}
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