BizHawk/Assets
James Groom a5d166cf71
Partial fix for #2353 (files in dev builds) (#2410)
* Move .so libraries to dll dir, update some build scripts

* Move OpenTK.dll.config with OpenTK.dll

* Keep EmuHawkMono.sh in Windows-built artifacts

* Add Package.sh to match QuickTestBuildAndPackage.bat

used as `Dist/BuildRelease.sh && Dist/Package.sh`

* Update GitLab CI to use Package.sh
2020-09-18 20:08:34 -05:00
..
Gameboy/Palettes move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Lua add Cyorter's Input display lua script, that gives a graphic based (FCEUX style) input display for most non-analog peripherals 2020-08-01 16:46:49 -05:00
NES/Palettes Delete FCEUX.pal 2017-10-22 13:22:21 -04:00
Shaders fix hq2x in glsl (fixes #2196) 2020-07-05 18:15:05 -04:00
Tools move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
dll Partial fix for #2353 (files in dev builds) (#2410) 2020-09-18 20:08:34 -05:00
gamedb O2Hawk: Mostly fix 4 in a row 2020-09-04 19:46:49 -04:00
EmuHawkMono.sh Pass lib path from run script as env. var and read it in DLIR 2020-07-28 18:15:37 +10:00
OpenTK.dll.config Fix OpenAL sound on Unix 2020-05-15 15:37:29 +10:00
defctrl.json Fix docs/strings/identifiers copypasta'd between various Hawk cores 2020-09-08 12:02:53 +10:00