25 lines
1.2 KiB
Plaintext
25 lines
1.2 KiB
Plaintext
======= SMS compatibility issues =======
|
|
|
|
* Several korean TMS games don't work. Possibly mapper issue?
|
|
* Janggun-ui Adeul (Korea).sms - Sprite flip gfx issue? Could be interesting to investigate. Cogwheel does the same; Kega wont even boot the game
|
|
* Jang Pung 3 - boots but totally fuxed?
|
|
* Pretty much everything with (korea) in it needs to be checked. Stupid rare korea shit.
|
|
|
|
* NBA-Jam SMS Proto: works in PAL mode, which is how it's designed to run.
|
|
In NTSC mode, it is impossible to start a game, however, it is possible on
|
|
other emulators.
|
|
Need to give it a test on Everdrive, and eventually investigate its NTSC behavior,
|
|
but don't really consider it super-high priority since it works correctly in PAL mode.
|
|
|
|
* Desert Strike - you can enter the map screen but cannot leave.
|
|
|
|
Could probably stand to do another pass on SMS emulation after Genesis is working.
|
|
|
|
======= Game Gear compatibility issues =======
|
|
|
|
* Outrun has raster effect on the wrong line. I've been able to modify interrupt code to
|
|
fix it, but so far, not without breaking other games.
|
|
|
|
======= SG-1000 compatibility checklist =======
|
|
|
|
Terebi Oekaki Req Graphic Board peripheral |