This website requires JavaScript.
Explore
Help
Register
Sign In
ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
Watch
1
Star
0
Fork
You've already forked BizHawk
0
Code
Issues
Packages
Projects
Releases
Wiki
Activity
b16497ad24
BizHawk
/
BizHawk.Emulation.Cores
/
Consoles
/
Nintendo
History
adelikat
9fc46f6764
mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
2014-12-12 01:58:12 +00:00
..
GBA
mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
2014-12-12 01:58:12 +00:00
Gameboy
mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
2014-12-12 01:58:12 +00:00
N64
mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
2014-12-12 01:58:12 +00:00
NES
Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly
2014-12-12 01:49:54 +00:00
QuickNES
mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
2014-12-12 01:58:12 +00:00
SNES
mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
2014-12-12 01:58:12 +00:00
SNES9X
mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
2014-12-12 01:58:12 +00:00