BizHawk/BizHawk.Emulation/Interfaces
zeromus df99f36464 support bsnes xml files and super road blaster MSU-1 game 2013-04-24 22:09:11 +00:00
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Base Implementations unify coreinputcomm and coreoutputcomm. there is a slight chance your console will be messed up until i fix a teeny tiny something, since i didnt test them all, since with more recent cores i dunno what roms are working anyway. let me know if i broke anything. 2012-12-10 00:43:43 +00:00
CoreComms.cs support bsnes xml files and super road blaster MSU-1 game 2013-04-24 22:09:11 +00:00
IController.cs break some stuff. FDS can eject and insert disk sides now 2012-10-26 18:51:08 +00:00
IEmulator.cs NES - separate first/last scanline settings for NTSC vs PAL (default of 8,231 NTSC and 0,239 for PAL) 2013-03-25 01:59:34 +00:00
ISoundProvider.cs Max volume is settable per sound source to enable mixing many sound sources without clipping. Potentially can be used to disable individual sound sources. 2011-09-04 04:38:11 +00:00
ISyncSoundProvider.cs a few more comments on the new sound stuff 2012-10-11 01:14:14 +00:00
IVideoProvider.cs Add VirtualWidth to IVideoProvider and the (numerous) implementations. This is just phase 1, client needs to be updated to utilize this information, and some cores (especially PCE) should be updated in a more involved way to provide better TV emulation. 2012-06-25 02:50:34 +00:00