BizHawk/BizHawk.Emulation/Interfaces
goyuken 25c34d2ca6 significant speedup in gambatte MemoryDomains by keeping shadow copy of native memory
not quite sure at the moment what each of the domains actually is, though
2012-09-11 17:37:17 +00:00
..
Base Implementations snes-support save ram 2012-09-04 07:09:00 +00:00
CoreComms.cs snes-support layer toggles (needs gui hookups) 2012-09-04 19:12:16 +00:00
IController.cs Remove autofire from IController & inherited objects other than Controller 2011-08-09 00:57:56 +00:00
IEmulator.cs significant speedup in gambatte MemoryDomains by keeping shadow copy of native memory 2012-09-11 17:37:17 +00:00
ISoundProvider.cs Max volume is settable per sound source to enable mixing many sound sources without clipping. Potentially can be used to disable individual sound sources. 2011-09-04 04:38:11 +00:00
IVideoProvider.cs Add VirtualWidth to IVideoProvider and the (numerous) implementations. This is just phase 1, client needs to be updated to utilize this information, and some cores (especially PCE) should be updated in a more involved way to provide better TV emulation. 2012-06-25 02:50:34 +00:00