BizHawk/BizHawk.MultiClient/tools/HexEditor
zeromus 0acbb11e97 move HawkFile to BizHawk.Common along with a small web of dependencies and then add "using BizHawk.Common" to 100 files 2013-10-27 22:07:40 +00:00
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HexColor.Designer.cs Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly 2013-09-07 18:36:49 +00:00
HexColor.cs attempt to reconstruct reorg with history 2013-10-25 00:57:23 +00:00
HexColor.resx Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly 2013-09-07 18:36:49 +00:00
HexEditor.Designer.cs Hex Editor - support poking of multiple addresses 2013-09-14 04:44:17 +00:00
HexEditor.cs move HawkFile to BizHawk.Common along with a small web of dependencies and then add "using BizHawk.Common" to 100 files 2013-10-27 22:07:40 +00:00
HexEditor.resx Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly 2013-09-07 18:36:49 +00:00
HexFind.Designer.cs Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly 2013-09-07 18:36:49 +00:00
HexFind.cs attempt to reconstruct reorg with history 2013-10-25 00:57:23 +00:00
HexFind.resx Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly 2013-09-07 18:36:49 +00:00
MemoryViewer.cs attempt to reconstruct reorg with history 2013-10-25 00:57:23 +00:00
MemoryViewer.resx Move memory viewer to Hex Editor folder 2013-10-07 01:45:36 +00:00