BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES
adelikat e96b81d7ab Rip out some "movies 1.0" hacks 2014-05-18 16:28:56 +00:00
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Boards NES: add mapper31, fix a few small bugs with mapper30. thanks to caitsith6502 for patch 2014-05-03 17:23:28 +00:00
Docs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
FDS workaround issue 146 2014-03-23 15:00:56 +00:00
APU.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
BisqAPU.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
BoardSystem.cs NES -- rework autodetection code in preparation for iNES 2.0 support. this commit likely breaks some things; exhaustive testing to come 2014-04-09 18:13:19 +00:00
Core.cs Fix a few warnings 2014-05-10 20:00:30 +00:00
NES.cs Rip out some "movies 1.0" hacks 2014-05-18 16:28:56 +00:00
NESControllers.cs NES: speed up new controller routines. significant overall speedup in occasional crappy games that constantly poll the controllers 2014-03-19 23:22:06 +00:00
PPU.cs NES: Zapper: fix up the light detection formula a bit. the real thing is hopelessly dependent on a bazillion analog factors with wide environmental variability... 2014-04-16 21:04:07 +00:00
PPU.regs.cs NES: fix nondeterminism in tracelogger when execution passes over $2007 (or mirrors) 2014-04-30 19:43:55 +00:00
PPU.run.cs nes: make full_nes_palette.nes test work. colors still look a bit funky though 2014-05-15 23:25:49 +00:00
Palettes.cs NES: switch to quicknes palette as defaut 2014-05-13 23:26:39 +00:00
Unif.cs nes: fix bug with loading UNIF files with no chr rom. 2014-02-26 03:09:54 +00:00
iNES.cs implement caitsith6502's mapper 30 support patch (with a few minor cleanups). fixes issue 153 2014-04-11 15:01:22 +00:00