BizHawk/BizHawk.MultiClient/NEStools
zeromus f694959da9 cleanup some transient junk in mainform, fix nametable viewer screenshots garbage pixels off by one bug, add shortcut buttons for common display area sizes (this last part was tricky since the nes graphics control dialog has a feature which prevents its size from changing in visual studio) 2012-03-25 08:52:52 +00:00
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MovieConvert.cs oops, add Movie Convert to project 2011-06-11 15:58:22 +00:00
NESDebugger.Designer.cs small icon fixes 2012-01-21 17:14:05 +00:00
NESDebugger.cs NES Debugger: fixed disassembler to print addresses correctly 2012-03-10 19:42:20 +00:00
NESDebugger.resx small icon fixes 2012-01-21 17:14:05 +00:00
NESGameGenie.Designer.cs NES Game Genie Encoder/Decoder - fix so that the A key works in the code text box, have buttons insert rather than append 2011-09-20 23:27:55 +00:00
NESGameGenie.cs NES Game Genie Encoder/Decoder - fix so that the A key works in the code text box, have buttons insert rather than append 2011-09-20 23:27:55 +00:00
NESGameGenie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
NESGraphicsConfig.Designer.cs cleanup some transient junk in mainform, fix nametable viewer screenshots garbage pixels off by one bug, add shortcut buttons for common display area sizes (this last part was tricky since the nes graphics control dialog has a feature which prevents its size from changing in visual studio) 2012-03-25 08:52:52 +00:00
NESGraphicsConfig.cs cleanup some transient junk in mainform, fix nametable viewer screenshots garbage pixels off by one bug, add shortcut buttons for common display area sizes (this last part was tricky since the nes graphics control dialog has a feature which prevents its size from changing in visual studio) 2012-03-25 08:52:52 +00:00
NESGraphicsConfig.resx NES Graphics Config - Ability to set the first and last scanlines. NES Core - refactor MyVideoProvider to accomodate new settings. Set to Top 8, Bottom 231 by default. 2011-09-04 01:12:12 +00:00
NESNameTableViewer.Designer.cs NES Nametableviewer - Screenshot to clipboard option 2012-03-09 19:07:16 +00:00
NESNameTableViewer.cs NES Nametableviewer - Screenshot to clipboard option 2012-03-09 19:07:16 +00:00
NESNameTableViewer.resx Nes Nametable viewer - context menu with screenshot & refresh menu items 2011-09-15 00:29:26 +00:00
NESPPU.Designer.cs NES PPU Viewer - clipboard options for palette, pattern, and sprite 2012-03-09 19:22:31 +00:00
NESPPU.cs NES PPU Viewer - clipboard options for palette, pattern, and sprite 2012-03-09 19:22:31 +00:00
NESPPU.resx NES PPU - add screen shot menu & context menus for palette, pattern, and sprite viewers. Tweak NES Nametable viewer screenshot code 2011-09-15 00:49:25 +00:00
NameTableViewer.cs cleanup some transient junk in mainform, fix nametable viewer screenshots garbage pixels off by one bug, add shortcut buttons for common display area sizes (this last part was tricky since the nes graphics control dialog has a feature which prevents its size from changing in visual studio) 2012-03-25 08:52:52 +00:00
PaletteViewer.cs NES PPU Viewer - clipboard options for palette, pattern, and sprite 2012-03-09 19:22:31 +00:00
PatternViewer.cs NES PPU Viewer - clipboard options for palette, pattern, and sprite 2012-03-09 19:22:31 +00:00
PatternViewer.resx NES PPU - clicking the pattern view toggles through the 8 palette choices 2011-03-13 01:43:49 +00:00
SpriteViewer.cs NES PPU Viewer - clipboard options for palette, pattern, and sprite 2012-03-09 19:22:31 +00:00