145 lines
4.0 KiB
C#
145 lines
4.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Runtime.InteropServices;
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namespace BizHawk.Emulation.Cores.WonderSwan
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{
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public static class BizSwan
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{
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const CallingConvention cc = CallingConvention.Cdecl;
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const string dd = "bizswan.dll";
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/// <summary>
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/// create new instance
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/// </summary>
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/// <returns></returns>
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[DllImport(dd, CallingConvention = cc)]
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public static extern IntPtr bizswan_new();
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/// <summary>
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/// delete instance, freeing all associated memory
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/// </summary>
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/// <param name="core"></param>
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[DllImport(dd, CallingConvention = cc)]
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public static extern void bizswan_delete(IntPtr core);
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/// <summary>
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/// hard reset
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/// </summary>
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/// <param name="core"></param>
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[DllImport(dd, CallingConvention = cc)]
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public static extern void bizswan_reset(IntPtr core);
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/// <summary>
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/// frame advance
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/// </summary>
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/// <param name="core"></param>
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/// <param name="buttons">input to use on this frame</param>
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/// <param name="novideo">true to skip all video rendering</param>
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/// <param name="surface">uint32 video output buffer</param>
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/// <param name="soundbuff">int16 sound output buffer</param>
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/// <param name="soundbuffsize">[In] max hold size of soundbuff [Out] number of samples actually deposited</param>
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[DllImport(dd, CallingConvention = cc)]
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public static extern void bizswan_advance(IntPtr core, Buttons buttons, bool novideo, int[] surface, short[] soundbuff, ref int soundbuffsize);
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/// <summary>
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/// load rom
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/// </summary>
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/// <param name="core"></param>
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/// <param name="data"></param>
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/// <param name="length"></param>
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/// <param name="settings"></param>
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/// <returns></returns>
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[DllImport(dd, CallingConvention = cc)]
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public static extern bool bizswan_load(IntPtr core, byte[] data, int length, [In] ref Settings settings);
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/// <summary>
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/// get size of saveram
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/// </summary>
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/// <param name="core"></param>
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/// <returns></returns>
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[DllImport(dd, CallingConvention = cc)]
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public static extern int bizswan_saveramsize(IntPtr core);
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/// <summary>
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/// load saveram into core
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/// </summary>
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/// <param name="core"></param>
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/// <param name="data"></param>
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/// <param name="size">should be same as bizswan_saveramsize()</param>
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/// <returns>false if size mismatch</returns>
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[DllImport(dd, CallingConvention = cc)]
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public static extern bool bizswan_saveramload(IntPtr core, byte[] data, int size);
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/// <summary>
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/// save saveram from core
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/// </summary>
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/// <param name="core"></param>
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/// <param name="data"></param>
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/// <param name="maxsize">should be same as bizswan_saveramsize()</param>
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/// <returns>false if size mismatch</returns>
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[DllImport(dd, CallingConvention = cc)]
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public static extern bool bizswan_saveramsave(IntPtr core, byte[] data, int maxsize);
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[Flags]
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public enum Buttons : ushort
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{
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UpX = 0x0001,
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DownX = 0x0002,
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LeftX = 0x0004,
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RightX = 0x0008,
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UpY = 0x0010,
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DownY = 0x0020,
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LeftY = 0x0040,
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RightY = 0x0080,
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Start = 0x0100,
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B = 0x0200,
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A = 0x0400,
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}
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public enum Language : byte
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{
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Japanese = 0,
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English = 1
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}
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public enum Bloodtype : byte
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{
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A = 1,
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B = 2,
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O = 3,
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AB = 4
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}
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public enum Gender : byte
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{
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Male = 1,
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Female = 2
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}
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[StructLayout(LayoutKind.Sequential, Pack = 4)]
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public struct Settings
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{
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public ushort byear;
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public byte bmonth;
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public byte bday;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 17)]
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public byte[] name;
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public Language language;
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public Gender sex;
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public Bloodtype blood;
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[MarshalAs(UnmanagedType.U1)]
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public bool rotateinput;
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public void SetName(string newname)
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{
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byte[] data = Encoding.ASCII.GetBytes(newname);
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name = new byte[17];
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Buffer.BlockCopy(data, 0, name, 0, Math.Min(data.Length, name.Length));
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}
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}
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}
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}
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