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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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ab1972fa4d
BizHawk
/
libmeteor
/
source
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graphics
History
goyuken
20d9e726d2
gba gpu view: bring to front when loading a widget. gba: put dma in tracelog. disable display of sprites with shape = 3. fixes gobbelygook in F-Zero Climax (J). not sure if this is actually what hardware does, as the broken sprite data is from a different ambiguous situation.
2012-11-29 21:16:52 +00:00
..
bglayer.cpp
gba: implement mode 3, mode 5 backdrops. slightly todo, as i don't know how mosaic + affine works on hardware
2012-11-25 01:34:58 +00:00
object.cpp
gba gpu view: bring to front when loading a widget. gba: put dma in tracelog. disable display of sprites with shape = 3. fixes gobbelygook in F-Zero Climax (J). not sure if this is actually what hardware does, as the broken sprite data is from a different ambiguous situation.
2012-11-29 21:16:52 +00:00
objects.cpp
stuff, don't use
2012-11-19 22:43:34 +00:00
renderer.cpp
stuff, don't use
2012-11-19 22:43:34 +00:00
screen.cpp
gba: implement mode 3, mode 5 backdrops. slightly todo, as i don't know how mosaic + affine works on hardware
2012-11-25 01:34:58 +00:00