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ShuriZma
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BizHawk
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https://github.com/TASEmulators/BizHawk.git
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aaed8e67d5
BizHawk
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BizHawk.Emulation.Cores
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adelikat
aaed8e67d5
NullController - remove a bunch of methods that were originally part of IController but no longer are, and clean up the code a bit
2016-12-14 09:16:54 -06:00
..
Atari
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
2016-12-11 11:15:00 -06:00
Coleco
Wire up Colecovision sound
2016-12-11 11:33:33 -06:00
Intellivision
Intellivision PSG bug fix and clean up
2016-12-13 19:56:45 -05:00
Nintendo
NESHawk - add IsFDS flag and use it in NesSchema instead of a check for BoardName == "FDS"
2016-12-13 15:24:53 -06:00
PC Engine
NullController - remove a bunch of methods that were originally part of IController but no longer are, and clean up the code a bit
2016-12-14 09:16:54 -06:00
Sega
NullController - remove a bunch of methods that were originally part of IController but no longer are, and clean up the code a bit
2016-12-14 09:16:54 -06:00
Sony
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
2016-12-11 11:15:00 -06:00
WonderSwan
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
2016-12-11 11:15:00 -06:00