BizHawk/BizHawk.Emulation.Cores/Consoles/Atari/A7800Hawk/M6532.cs

247 lines
5.8 KiB
C#

using BizHawk.Common;
using System;
namespace BizHawk.Emulation.Cores.Atari.A7800Hawk
{
// Emulates the M6532 RIOT Chip
public class M6532
{
public A7800Hawk Core { get; set; }
public byte _ddRa = 0x00;
public byte _ddRb = 0x00;
public byte _outputA = 0x00;
public byte _outputB = 0x00;
public TimerData Timer;
public M6532()
{
// arbitrary value to start with.
Timer.Value = 0x73;
Timer.PrescalerShift = 10;
Timer.PrescalerCount = 1 << Timer.PrescalerShift;
}
public byte ReadMemory(ushort addr, bool peek)
{
if ((addr & 0x0200) == 0) // If not register select, read Ram
{
//return _core.Ram[(ushort)(addr & 0x007f)];
return 0;
}
var registerAddr = (ushort)(addr & 0x0007);
if (registerAddr == 0x00)
{
Core._islag = false;
// Read Output reg A
// Combine readings from player 1 and player 2
// actually depends on setting in SWCHCNTA (aka DDRa)
byte temp = (byte)(Core.p1_state | Core.p2_state);
temp = (byte)(temp & ~_ddRa);
temp = (byte)(temp + (_outputA & _ddRa));
return temp;
}
if (registerAddr == 0x01)
{
// Read DDRA
return _ddRa;
}
if (registerAddr == 0x02)
{
Core._islag = false;
// Read Output reg B
byte temp = Core.con_state;
temp = (byte)(temp & ~_ddRb);
temp = (byte)(temp + (_outputB & _ddRb));
return temp;
}
if (registerAddr == 0x03) // Read DDRB
{
return _ddRb;
}
if ((registerAddr & 0x5) == 0x4)
{
// Bit 0x0080 contains interrupt enable/disable
Timer.InterruptEnabled = (addr & 0x0080) != 0;
// The interrupt flag will be reset whenever the Timer is access by a read or a write
// However, the reading of the timer at the same time the interrupt occurs will not reset the interrupt flag
// (M6532 Datasheet)
if (!(Timer.PrescalerCount == 0 && Timer.Value == 0))
{
Timer.InterruptFlag = false;
}
return Timer.Value;
}
// TODO: fix this to match real behaviour
// This is an undocumented instruction whose behaviour is more dynamic then indicated here
if ((registerAddr & 0x5) == 0x5)
{
// Read interrupt flag
if (Timer.InterruptFlag) // Timer.InterruptEnabled && )
{
return 0xC0;
}
return 0x00;
}
return 0x3A;
}
public void WriteMemory(ushort addr, byte value)
{
if ((addr & 0x0200) == 0) // If the RS bit is not set, this is a ram write
{
//_core.Ram[(ushort)(addr & 0x007f)] = value;
}
else
{
// If bit 0x0010 is set, and bit 0x0004 is set, this is a timer write
if ((addr & 0x0014) == 0x0014)
{
var registerAddr = (ushort)(addr & 0x0007);
// Bit 0x0080 contains interrupt enable/disable
Timer.InterruptEnabled = (addr & 0x0080) != 0;
// The interrupt flag will be reset whenever the Timer is access by a read or a write
// (M6532 datasheet)
if (registerAddr == 0x04)
{
// Write to Timer/1
Timer.PrescalerShift = 0;
Timer.Value = value;
Timer.PrescalerCount = 0; // 1 << Timer.PrescalerShift;
Timer.InterruptFlag = false;
}
else if (registerAddr == 0x05)
{
// Write to Timer/8
Timer.PrescalerShift = 3;
Timer.Value = value;
Timer.PrescalerCount = 0; // 1 << Timer.PrescalerShift;
Timer.InterruptFlag = false;
}
else if (registerAddr == 0x06)
{
// Write to Timer/64
Timer.PrescalerShift = 6;
Timer.Value = value;
Timer.PrescalerCount = 0; // 1 << Timer.PrescalerShift;
Timer.InterruptFlag = false;
}
else if (registerAddr == 0x07)
{
// Write to Timer/1024
Timer.PrescalerShift = 10;
Timer.Value = value;
Timer.PrescalerCount = 0; // 1 << Timer.PrescalerShift;
Timer.InterruptFlag = false;
}
}
// If bit 0x0004 is not set, bit 0x0010 is ignored and
// these are register writes
else if ((addr & 0x0004) == 0)
{
var registerAddr = (ushort)(addr & 0x0007);
if (registerAddr == 0x00)
{
// Write Output reg A
_outputA = value;
}
else if (registerAddr == 0x01)
{
// Write DDRA
_ddRa = value;
}
else if (registerAddr == 0x02)
{
// Write Output reg B
_outputB = value;
}
else if (registerAddr == 0x03)
{
// Write DDRB
_ddRb = value;
}
}
}
}
public void Reset()
{
// arbitrary value to start with.
Timer.Value = 0x73;
Timer.PrescalerShift = 10;
Timer.PrescalerCount = 1 << Timer.PrescalerShift;
_ddRa = 0x00;
_ddRb = 0x00;
_outputA = 0x00;
_outputB = 0x00;
}
public void SyncState(Serializer ser)
{
ser.BeginSection("M6532");
ser.Sync("ddra", ref _ddRa);
ser.Sync("ddrb", ref _ddRb);
ser.Sync("OutputA", ref _outputA);
ser.Sync("OutputB", ref _outputB);
Timer.SyncState(ser);
ser.EndSection();
}
public struct TimerData
{
public int PrescalerCount;
public byte PrescalerShift;
public byte Value;
public bool InterruptEnabled;
public bool InterruptFlag;
public void Tick()
{
if (PrescalerCount == 0)
{
Value--;
PrescalerCount = 1 << PrescalerShift;
}
PrescalerCount--;
if (PrescalerCount == 0)
{
if (Value == 0)
{
InterruptFlag = true;
PrescalerShift = 0;
}
}
}
public void SyncState(Serializer ser)
{
ser.Sync("prescalerCount", ref PrescalerCount);
ser.Sync("prescalerShift", ref PrescalerShift);
ser.Sync("value", ref Value);
ser.Sync("interruptEnabled", ref InterruptEnabled);
ser.Sync("interruptFlag", ref InterruptFlag);
}
}
}
}