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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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a8b684e536
BizHawk
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BizHawk.Emulation
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Interfaces
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andres.delikat
f440f843dd
Add IsLagFrame bool to IEmulator and implement in all platforms. Make an alert font in Render panel and make input display use it when a frame is a lag frame
2011-05-01 16:04:53 +00:00
..
Base Implementations
Add IsLagFrame bool to IEmulator and implement in all platforms. Make an alert font in Render panel and make input display use it when a frame is a lag frame
2011-05-01 16:04:53 +00:00
IController.cs
minor refactoring of IController handling of control updates / frame tracking / movies
2011-02-05 05:40:19 +00:00
IEmulator.cs
Add IsLagFrame bool to IEmulator and implement in all platforms. Make an alert font in Render panel and make input display use it when a frame is a lag frame
2011-05-01 16:04:53 +00:00
IGame.cs
[NES] ppu fixes and improved rom classification infrastructure
2011-02-28 06:16:20 +00:00
ISoundProvider.cs
[NES] work on sound, improve square waves muchly, add 6502 IRQ signal, make add some infrastructure to keep from buffering samples while core is silenced.
2011-03-19 09:12:56 +00:00
IVideoProvider.cs
2011-01-11 02:55:51 +00:00