BizHawk/BizHawk.Emulation/Interfaces
andres.delikat f440f843dd Add IsLagFrame bool to IEmulator and implement in all platforms. Make an alert font in Render panel and make input display use it when a frame is a lag frame 2011-05-01 16:04:53 +00:00
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Base Implementations Add IsLagFrame bool to IEmulator and implement in all platforms. Make an alert font in Render panel and make input display use it when a frame is a lag frame 2011-05-01 16:04:53 +00:00
IController.cs minor refactoring of IController handling of control updates / frame tracking / movies 2011-02-05 05:40:19 +00:00
IEmulator.cs Add IsLagFrame bool to IEmulator and implement in all platforms. Make an alert font in Render panel and make input display use it when a frame is a lag frame 2011-05-01 16:04:53 +00:00
IGame.cs [NES] ppu fixes and improved rom classification infrastructure 2011-02-28 06:16:20 +00:00
ISoundProvider.cs [NES] work on sound, improve square waves muchly, add 6502 IRQ signal, make add some infrastructure to keep from buffering samples while core is silenced. 2011-03-19 09:12:56 +00:00
IVideoProvider.cs 2011-01-11 02:55:51 +00:00