BizHawk/BizHawk.Client.Common/lua/LuaFile.cs

84 lines
1.6 KiB
C#

using System;
using System.IO;
namespace BizHawk.Client.Common
{
public class LuaFile
{
public LuaFile(string path)
{
Name = string.Empty;
Path = path;
Enabled = true;
Paused = false;
FrameWaiting = false;
}
public LuaFile(string name, string path)
{
Name = name;
Path = path;
IsSeparator = false;
// the current directory for the lua task will start off wherever the lua file is located
var directoryInfo = new FileInfo(path).Directory;
if (directoryInfo != null)
{
CurrentDirectory = directoryInfo.FullName;
}
}
public LuaFile(bool isSeparator)
{
IsSeparator = isSeparator;
Name = string.Empty;
Path = string.Empty;
Enabled = false;
}
public LuaFile(LuaFile file)
{
Name = file.Name;
Path = file.Path;
Enabled = file.Enabled;
Paused = file.Paused;
IsSeparator = file.IsSeparator;
CurrentDirectory = file.CurrentDirectory;
}
public string Name { get; set; }
public string Path { get; set; }
public bool Enabled { get; set; }
public bool Paused { get; set; }
public bool IsSeparator { get; set; }
public LuaInterface.Lua Thread { get; set; }
public bool FrameWaiting { get; set; }
public string CurrentDirectory { get; set; }
public static LuaFile SeparatorInstance
{
get { return new LuaFile(true); }
}
public void Stop()
{
Enabled = false;
Thread = null;
}
public void Toggle()
{
Enabled ^= true;
if (Enabled)
{
Paused = false;
}
}
public void TogglePause()
{
Paused ^= true;
}
}
}