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Cheats
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remove the IEmulator inheritance from some services, and fix code as needed
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2014-12-15 22:25:06 +00:00 |
Debugger
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Debugger - better checking if something exists or not
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2014-12-20 13:12:03 +00:00 |
GB
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
GBA
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
Genesis
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tool setting stuff. WIP
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2014-12-19 23:33:05 +00:00 |
HexEditor
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Hex Editor - remove a usage of Global.Emulator
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2014-12-17 03:57:07 +00:00 |
Lua
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lua: internal infrsatructure changes to nes library
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2014-12-17 23:03:58 +00:00 |
NES
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
PCE
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
SMS
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
SNES
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
TAStudio
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a few more itoolform cleanups
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2014-12-15 18:13:54 +00:00 |
TI83
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
VirtualPads
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psx - revise disc swapping method. way cooler now, you get a list of discs in the virtualpad box, and changing between them maps to physical operations more logically.
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2014-12-19 03:24:48 +00:00 |
Watch
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RamSearch: Have Restart() handle settings loading so RAM Search actually works again.
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2014-12-17 20:04:25 +00:00 |
BatchRun.Designer.cs
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRun.cs
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Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
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2014-07-27 15:22:30 +00:00 |
BatchRun.resx
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRunner.cs
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AsInputPollable()
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2014-12-05 00:59:00 +00:00 |
IToolForm.cs
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
InputPrompt.Designer.cs
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Movies 2.0 - some progress towards supporting floats
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2014-02-25 02:56:32 +00:00 |
InputPrompt.cs
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Cleanup the InputPrompt class, removing unused methods, and converting some silly methods into properties allowing some pretty array initializers instead of function calls
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2014-07-28 02:40:30 +00:00 |
InputPrompt.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
ToolBox.Designer.cs
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolBox.cs
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
ToolBox.resx
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolHelpers.cs
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remove IsNull() usage for tools that require IMemoryDomains, better to fail catastrophically as they shouldn't be able to get this far.
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2014-11-30 18:24:28 +00:00 |
ToolManager.cs
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tool setting stuff. WIP
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2014-12-19 23:33:05 +00:00 |
TraceLogger.Designer.cs
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Trace Logger - remember window size, implement floating window and restore default settings, refactor, also clean up some ToolDialogSettings logic
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2014-01-30 15:28:05 +00:00 |
TraceLogger.cs
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Remove some now useless logic in the Restart() method of some tools (checking IsHandleCreated and IsDisposed)
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2014-12-17 03:48:08 +00:00 |
TraceLogger.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |