BizHawk/Assets
Asnivor deba6b18b8 Added 'Get Tape Status' keybinding - fires an OSD message with state info about the current tape 2018-03-12 14:37:45 +00:00
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Gameboy/Palettes move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Lua Gargoyles.lua: fix last frame comparisons 2017-01-19 14:50:15 +03:00
NES/Palettes Delete FCEUX.pal 2017-10-22 13:22:21 -04:00
Shaders/BizHawk move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Tools move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
dll ok, it's over. exe packing is for the birds 2016-03-24 19:10:08 -05:00
gamedb NESHawk: Fix some unlicensed games 2017-12-02 10:03:27 -05:00
defctrl.json Added 'Get Tape Status' keybinding - fires an OSD message with state info about the current tape 2018-03-12 14:37:45 +00:00