179 lines
3.5 KiB
C#
179 lines
3.5 KiB
C#
using BizHawk.Emulation.Common;
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namespace BizHawk.Client.Common
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{
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public partial class BkmMovie : IMovie
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{
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private bool _makeBackup = true;
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private bool _changes;
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private int? _loopOffset;
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public BkmMovie(string filename)
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: this()
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{
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Rerecords = 0;
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Filename = filename;
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Loaded = !string.IsNullOrWhiteSpace(filename);
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}
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public BkmMovie()
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{
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Header = new BkmHeader();
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Header[HeaderKeys.MOVIEVERSION] = "BizHawk v0.0.1";
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Filename = string.Empty;
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_preloadFramecount = 0;
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IsCountingRerecords = true;
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_mode = Moviemode.Inactive;
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_makeBackup = true;
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}
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#region Properties
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public ILogEntryGenerator LogGeneratorInstance()
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{
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return new BkmLogEntryGenerator();
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}
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public string PreferredExtension { get { return Extension; } }
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public const string Extension = "bkm";
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public BkmHeader Header { get; private set; }
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public string Filename { get; set; }
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public bool IsCountingRerecords { get; set; }
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public bool Loaded { get; private set; }
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public int InputLogLength
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{
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get { return _log.Count; }
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}
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public double FrameCount
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{
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get
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{
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if (_loopOffset.HasValue)
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{
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return double.PositiveInfinity;
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}
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if (Loaded)
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{
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return _log.Count;
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}
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return _preloadFramecount;
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}
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}
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public bool Changes
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{
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get { return _changes; }
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}
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#endregion
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#region Public Log Editing
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public IController GetInputState(int frame)
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{
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if (frame < FrameCount && frame >= 0)
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{
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int getframe;
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if (_loopOffset.HasValue)
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{
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if (frame < _log.Count)
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{
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getframe = frame;
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}
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else
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{
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getframe = ((frame - _loopOffset.Value) % (_log.Count - _loopOffset.Value)) + _loopOffset.Value;
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}
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}
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else
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{
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getframe = frame;
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}
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var adapter = new BkmControllerAdapter
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{
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Type = Global.MovieSession.MovieControllerAdapter.Type
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};
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adapter.SetControllersAsMnemonic(_log[getframe]);
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return adapter;
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}
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return null;
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}
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public void ClearFrame(int frame)
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{
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var lg = LogGeneratorInstance();
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SetFrameAt(frame, lg.EmptyEntry);
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_changes = true;
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}
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public void AppendFrame(IController source)
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{
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var lg = LogGeneratorInstance();
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lg.SetSource(source);
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_log.Add(lg.GenerateLogEntry());
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_changes = true;
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}
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public void Truncate(int frame)
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{
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if (frame < _log.Count)
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{
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_log.RemoveRange(frame, _log.Count - frame);
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_changes = true;
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}
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}
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public void PokeFrame(int frame, IController source)
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{
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var lg = LogGeneratorInstance();
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lg.SetSource(source);
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_changes = true;
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SetFrameAt(frame, lg.GenerateLogEntry());
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}
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public void RecordFrame(int frame, IController source)
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{
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// Note: Truncation here instead of loadstate will make VBA style loadstates
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// (Where an entire movie is loaded then truncated on the next frame
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// this allows users to restore a movie with any savestate from that "timeline"
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if (Global.Config.VBAStyleMovieLoadState)
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{
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if (Global.Emulator.Frame < _log.Count)
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{
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Truncate(Global.Emulator.Frame);
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}
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}
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var lg = LogGeneratorInstance();
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lg.SetSource(source);
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SetFrameAt(frame, lg.GenerateLogEntry());
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_changes = true;
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}
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#endregion
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private void SetFrameAt(int frameNum, string frame)
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{
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if (_log.Count > frameNum)
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{
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_log[frameNum] = frame;
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}
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else
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{
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_log.Add(frame);
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}
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}
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}
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} |