.. |
BasicBot
|
heh
|
2017-05-10 07:45:23 -04:00 |
Cheats
|
Cheats - change button name from Game Genie to Code Converter. Cheat Code Converter - show a not supported message if user tries to enter a Game Genie code for SNES since we do not currently support that scenario
|
2017-06-27 21:06:36 -05:00 |
Debugger
|
Misc cleanups
|
2017-05-24 09:06:31 -05:00 |
GB
|
rename ToolAttributes
|
2017-07-12 14:44:14 -05:00 |
GBA
|
GB config dialogs cleanup
|
2017-05-31 08:52:55 -05:00 |
Genesis
|
rename ToolAttributes
|
2017-07-12 14:44:14 -05:00 |
HexEditor
|
Hex Editor - Find box - remember Hex vs Text radio selection
|
2017-05-28 10:13:34 -05:00 |
Lua
|
set a value in the switchable lua library to indicate whether it's NLua or LuaInterface; effectively undo 8bc067cbbe for LuaInterface
|
2017-07-15 16:36:18 -05:00 |
Macros
|
rename ToolAttributes
|
2017-07-12 14:44:14 -05:00 |
MultiDiskBundler
|
PCFX - multi-disc support
|
2017-07-14 19:46:05 -05:00 |
NES
|
rename ToolAttributes
|
2017-07-12 14:44:14 -05:00 |
PCE
|
GB config dialogs cleanup
|
2017-05-31 08:52:55 -05:00 |
SMS
|
GB config dialogs cleanup
|
2017-05-31 08:52:55 -05:00 |
SNES
|
rename ToolAttributes
|
2017-07-12 14:44:14 -05:00 |
TAStudio
|
tastudio greenzone settings - don't check for if 64 bit process
|
2017-07-09 09:39:36 -05:00 |
TI83
|
Misc cleanups
|
2017-05-24 09:06:31 -05:00 |
VirtualPads
|
pc-fx - virtualpads
|
2017-07-14 14:21:50 -05:00 |
Watch
|
heh
|
2017-05-10 07:45:23 -04:00 |
AutoHawk.Designer.cs
|
Start AutoHawk, just a stub with the anticipated required services and a config object
|
2015-06-15 22:12:24 +00:00 |
AutoHawk.cs
|
rename ToolAttributes
|
2017-07-12 14:44:14 -05:00 |
AutoHawk.resx
|
Start AutoHawk, just a stub with the anticipated required services and a config object
|
2015-06-15 22:12:24 +00:00 |
BatchRun.Designer.cs
|
add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
|
2014-01-15 02:16:06 +00:00 |
BatchRun.cs
|
Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
|
2014-07-27 15:22:30 +00:00 |
BatchRun.resx
|
add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
|
2014-01-15 02:16:06 +00:00 |
BatchRunner.cs
|
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
|
2017-05-01 20:09:11 -05:00 |
CDL.Designer.cs
|
add auto-start and auto-save to CDL; fix toolbar to be ToolStripEx, so it doesnt suck
|
2016-05-07 10:10:37 -05:00 |
CDL.cs
|
Spaces -> tabs.
|
2017-04-15 16:37:30 -04:00 |
CDL.resx
|
add auto-start and auto-save to CDL; fix toolbar to be ToolStripEx, so it doesnt suck
|
2016-05-07 10:10:37 -05:00 |
GameShark.Designer.cs
|
Change the name of the GameShark Converter to Cheat Code Converter
|
2017-01-04 18:05:14 -08:00 |
GameShark.cs
|
rename ToolAttributes
|
2017-07-12 14:44:14 -05:00 |
GameShark.resx
|
Change the name of the GameShark Converter to Cheat Code Converter
|
2017-01-04 18:05:14 -08:00 |
InputPrompt.Designer.cs
|
some more topmosts and sound mutes
|
2017-03-14 22:13:51 +03:00 |
InputPrompt.cs
|
heh
|
2017-05-10 07:45:23 -04:00 |
InputPrompt.resx
|
Rename Multiclient folder
|
2013-11-03 04:05:56 +00:00 |
ToolBox.Designer.cs
|
Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
|
2014-12-17 03:28:10 +00:00 |
ToolBox.cs
|
rename ToolAttributes
|
2017-07-12 14:44:14 -05:00 |
ToolBox.resx
|
Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
|
2014-12-17 03:28:10 +00:00 |
ToolHelpers.cs
|
Don't position tools to last saved position if that position is not visible on screen
|
2017-02-21 16:57:47 -06:00 |
ToolManager.cs
|
rename ToolAttributes
|
2017-07-12 14:44:14 -05:00 |
TraceLogger.Designer.cs
|
tracer:
|
2016-08-21 12:07:55 +03:00 |
TraceLogger.cs
|
TraceLogger - Turn off core tracing when closing, TooManager - check for disposed tools before running NewUpdate(), fixes #911
|
2017-07-09 13:19:09 -05:00 |
TraceLogger.resx
|
Trace Logger - remove the clear button in favor of a menu item, add a context menu for the listview that corresponds to the edit menu
|
2016-02-24 22:08:56 -05:00 |