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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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a47c70d0ef
BizHawk
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BizHawk.Emulation
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goyuken
fd7a0b2fe7
change CoreOutputComm to use exact integers to specify VsyncRate. Helps for AV dumping with formats that require exact integer rates (AVI), and for emulators that aren't exactly 50hz/60hz (none yet).
2012-07-11 21:37:35 +00:00
..
Base Implementations
Add VirtualWidth to IVideoProvider and the (numerous) implementations. This is just phase 1, client needs to be updated to utilize this information, and some cores (especially PCE) should be updated in a more involved way to provide better TV emulation.
2012-06-25 02:50:34 +00:00
CoreComms.cs
change CoreOutputComm to use exact integers to specify VsyncRate. Helps for AV dumping with formats that require exact integer rates (AVI), and for emulators that aren't exactly 50hz/60hz (none yet).
2012-07-11 21:37:35 +00:00
IController.cs
Remove autofire from IController & inherited objects other than Controller
2011-08-09 00:57:56 +00:00
IEmulator.cs
M-M-M-MONSTER COMMIT! change Game-load api stuff
2011-08-04 03:20:54 +00:00
ISoundProvider.cs
Max volume is settable per sound source to enable mixing many sound sources without clipping. Potentially can be used to disable individual sound sources.
2011-09-04 04:38:11 +00:00
IVideoProvider.cs
Add VirtualWidth to IVideoProvider and the (numerous) implementations. This is just phase 1, client needs to be updated to utilize this information, and some cores (especially PCE) should be updated in a more involved way to provide better TV emulation.
2012-06-25 02:50:34 +00:00