BizHawk/Assets
adelikat bd64530ce5 fix MovieClock ui, bad gui.text() usage, also use current frame count instead of movie length 2020-10-17 13:33:13 -05:00
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Gameboy/Palettes move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Lua fix MovieClock ui, bad gui.text() usage, also use current frame count instead of movie length 2020-10-17 13:33:13 -05:00
NES/Palettes Delete FCEUX.pal 2017-10-22 13:22:21 -04:00
Shaders fix hq2x in glsl (fixes #2196) 2020-07-05 18:15:05 -04:00
Tools move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
dll Fix two semi-related savestate bugs in waterbox. 2020-10-13 09:10:46 -04:00
gamedb O2Hawk: Mostly fix 4 in a row 2020-09-04 19:46:49 -04:00
EmuHawkMono.sh Added Pop_OS support 2020-09-20 05:24:00 +10:00
defctrl.json Fix docs/strings/identifiers copypasta'd between various Hawk cores 2020-09-08 12:02:53 +10:00