BizHawk/BizHawk.Emulation.Cores/Consoles/PC Engine
nattthebear e8145af463 i hope this breaks something 2018-05-12 12:55:42 -04:00
..
ADPCM.cs Rename MetaspuAsync to MetaspuAsyncSoundProvider and remove the todo, also friendlier enum names 2017-04-27 12:12:11 -05:00
Compat.txt Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
MemoryMap.Populous.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
MemoryMap.SF2.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
MemoryMap.SuperGrafx.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
MemoryMap.TurboCD.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
MemoryMap.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
PCEngine.ArcadeCard.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
PCEngine.ICodeDataLogger.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
PCEngine.IDebuggable.cs i hope this breaks something 2018-05-12 12:55:42 -04:00
PCEngine.IDriveLight.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
PCEngine.IEmulator.cs PCE - start support for peripheral support - implement a controller deck and wire it up to the controller logic, with the same options as previously, 5 ports, with None and Gamepad as options. No ui for the new system. Old system code and ui still left in 2017-07-18 10:37:17 -05:00
PCEngine.IInputPollable.cs PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
PCEngine.IMemoryDomains.cs PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
PCEngine.ISaveRam.cs PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
PCEngine.ISettable.cs PCEHawk: Add option for cropping 2018-02-10 15:28:27 -05:00
PCEngine.IStatable.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
PCEngine.Input.cs PCE - cleanup 2017-07-18 11:20:02 -05:00
PCEngine.TurboCD.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
PCEngine.cs Always initialize independent instances of IController in cores to NullController 2018-03-31 11:23:55 -04:00
PceControllerDeck.cs PCE - cleanup 2017-07-18 11:20:02 -05:00
ScsiCDBus.cs PCE: Increase read access time even more to fix Gate of Thunder Loading 2018-03-21 18:15:51 -04:00
VCE.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
VDC.Render.cs PCE: only latch Y-scroll once per scanline after an offset. 2018-03-20 21:17:57 -04:00
VDC.cs PCE: Don't always make a new frame buffer when settings change 2018-04-13 16:21:53 -04:00
VPC.cs PCE: only latch Y-scroll once per scanline after an offset. 2018-03-20 21:17:57 -04:00