53 lines
1.9 KiB
C++
53 lines
1.9 KiB
C++
/******************************************************************************/
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/* Mednafen Sega Saturn Emulation Module */
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/******************************************************************************/
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/* sound.h:
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** Copyright (C) 2015-2016 Mednafen Team
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**
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** This program is free software; you can redistribute it and/or
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** modify it under the terms of the GNU General Public License
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** as published by the Free Software Foundation; either version 2
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** of the License, or (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program; if not, write to the Free Software Foundation, Inc.,
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** 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __MDFN_SS_SOUND_H
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#define __MDFN_SS_SOUND_H
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namespace MDFN_IEN_SS
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{
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void SOUND_Init(void) MDFN_COLD;
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void SOUND_Reset(bool powering_up) MDFN_COLD;
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void SOUND_Set68KActive(bool active);
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void SOUND_Reset68K(void);
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void SOUND_SetClockRatio(uint32 ratio); // Ratio between SH-2 clock and 68K clock (sound clock / 2)
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sscpu_timestamp_t SOUND_Update(sscpu_timestamp_t timestamp);
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void SOUND_ResetTS(void);
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void SOUND_StartFrame(double rate, uint32 quality);
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int32 SOUND_FlushOutput(int16* SoundBuf, const int32 SoundBufMaxSize, const bool reverse);
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uint16 SOUND_Read16(uint32 A);
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void SOUND_Write8(uint32 A, uint8 V);
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void SOUND_Write16(uint32 A, uint16 V);
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uint8 SOUND_PeekRAM(uint32 A);
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void SOUND_PokeRAM(uint32 A, uint8 V);
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uint32 SOUND_GetSCSPRegister(const unsigned id, char* const special, const uint32 special_len) MDFN_COLD;
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void SOUND_SetSCSPRegister(const unsigned id, const uint32 value) MDFN_COLD;
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}
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#endif
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