BizHawk/BizHawk.Emulation.Cores/Consoles/Intellivision/Intellivision.IStatable.cs

73 lines
1.6 KiB
C#

using System.IO;
using BizHawk.Common;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Intellivision
{
public partial class Intellivision : IStatable
{
public bool BinarySaveStatesPreferred
{
get { return true; }
}
public void SaveStateText(TextWriter writer)
{
SyncState(Serializer.CreateTextWriter(writer));
}
public void LoadStateText(TextReader reader)
{
SyncState(Serializer.CreateTextReader(reader));
SetupMemoryDomains(); // resync the memory domains
}
public void SaveStateBinary(BinaryWriter bw)
{
SyncState(Serializer.CreateBinaryWriter(bw));
}
public void LoadStateBinary(BinaryReader br)
{
SyncState(Serializer.CreateBinaryReader(br));
SetupMemoryDomains(); // resync the memory domains
}
public byte[] SaveStateBinary()
{
MemoryStream ms = new MemoryStream();
BinaryWriter bw = new BinaryWriter(ms);
SaveStateBinary(bw);
bw.Flush();
return ms.ToArray();
}
private void SyncState(Serializer ser)
{
int version = 1;
ser.BeginSection("Intellivision");
ser.Sync("version", ref version);
ser.Sync("Frame", ref _frame);
ser.Sync("stic_row", ref stic_row);
ser.Sync("ScratchpadRam", ref ScratchpadRam, false);
ser.Sync("SystemRam", ref SystemRam, false);
ser.Sync("ExecutiveRom", ref ExecutiveRom, false);
ser.Sync("GraphicsRom", ref GraphicsRom, false);
ser.Sync("GraphicsRam", ref GraphicsRam, false);
_cpu.SyncState(ser);
_stic.SyncState(ser);
_psg.SyncState(ser);
_cart.SyncState(ser);
ControllerDeck.SyncState(ser);
ser.EndSection();
}
}
}