BizHawk/BizHawk.Client.EmuHawk/tools/VirtualPads/schema/C64Schema.cs

94 lines
2.3 KiB
C#

using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using BizHawk.Client.Common;
using BizHawk.Emulation.Cores.Computers.Commodore64;
namespace BizHawk.Client.EmuHawk
{
[SchemaAttributes("C64")]
public class C64Schema : IVirtualPadSchema
{
public IEnumerable<PadSchema> GetPadSchemas()
{
yield return StandardController(1);
yield return StandardController(2);
yield return Keyboard();
}
private static PadSchema StandardController(int controller)
{
return new PadSchema
{
DisplayName = "Player " + controller,
IsConsole = false,
DefaultSize = new Size(174, 74),
MaxSize = new Size(174, 74),
Buttons = new[]
{
new PadSchema.ButtonScema
{
Name = "P" + controller + " Up",
DisplayName = "",
Icon = Properties.Resources.BlueUp,
Location = new Point(23, 15),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Down",
DisplayName = "",
Icon = Properties.Resources.BlueDown,
Location = new Point(23, 36),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Left",
DisplayName = "",
Icon = Properties.Resources.Back,
Location = new Point(2, 24),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " Right",
DisplayName = "",
Icon = Properties.Resources.Forward,
Location = new Point(44, 24),
Type = PadSchema.PadInputType.Boolean
},
new PadSchema.ButtonScema
{
Name = "P" + controller + " B",
DisplayName = "B",
Location = new Point(124, 24),
Type = PadSchema.PadInputType.Boolean
}
}
};
}
private static PadSchema Keyboard()
{
return new PadSchema
{
DisplayName = "Keyboard",
IsConsole = false,
DefaultSize = new Size(400, 250),
Buttons = new[]
{
new PadSchema.ButtonScema
{
Name = "Key 1",
DisplayName = "1",
Location = new Point(12, 12),
Type = PadSchema.PadInputType.Boolean
}
}
};
}
}
}