BizHawk/output
goyuken 9e234b3bf5 vba next: some gamedb and saveram hookups, not all finished 2014-08-12 00:34:19 +00:00
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Gameboy/Palettes move output folder up one level 2013-11-03 14:06:46 +00:00
Lua add Lua script that shows a target on screen for the zapper x,y 2014-05-16 22:55:11 +00:00
NES/Palettes add quicknes palette as an option for neshawk 2014-05-13 03:10:24 +00:00
Shaders work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00
dll vba next: some gamedb and saveram hookups, not all finished 2014-08-12 00:34:19 +00:00
gamedb GBA: add gamedb. besides hash identification, this includes the data that various vba variants put in a "vba-over.ini" file (will be hooked up to core soon 2014-08-11 15:29:53 +00:00
7z.dll move output folder up one level 2013-11-03 14:06:46 +00:00
defctrl.json fix Z/X keybindings defaults for snes A+B buttons 2014-07-21 22:19:24 +00:00
zip.exe move output folder up one level 2013-11-03 14:06:46 +00:00