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ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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9e234b3bf5
BizHawk
/
output
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goyuken
9e234b3bf5
vba next: some gamedb and saveram hookups, not all finished
2014-08-12 00:34:19 +00:00
..
Gameboy
/Palettes
move output folder up one level
2013-11-03 14:06:46 +00:00
Lua
add Lua script that shows a target on screen for the zapper x,y
2014-05-16 22:55:11 +00:00
NES
/Palettes
add quicknes palette as an option for neshawk
2014-05-13 03:10:24 +00:00
Shaders
work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console;
2014-04-15 21:46:18 +00:00
dll
vba next: some gamedb and saveram hookups, not all finished
2014-08-12 00:34:19 +00:00
gamedb
GBA: add gamedb. besides hash identification, this includes the data that various vba variants put in a "vba-over.ini" file (will be hooked up to core soon
2014-08-11 15:29:53 +00:00
7z.dll
move output folder up one level
2013-11-03 14:06:46 +00:00
defctrl.json
fix Z/X keybindings defaults for snes A+B buttons
2014-07-21 22:19:24 +00:00
zip.exe
move output folder up one level
2013-11-03 14:06:46 +00:00