BizHawk/src/BizHawk.Emulation.DiscSystem
zeromus 6873b1c291 discsystem - load 2352-byte aligned iso as mode2/2352 bins instead. will cause 1 in ~2000 cases of isos to fail in case they are honestly multiples of 2352 sectors. if anyone ever reports that I can possibly try it both ways and see if one can detect as a known disc type and use whichever one succeeds?
should "fix" #2478
2020-11-13 03:13:04 -05:00
..
CDFS Revert "Move some private helper methods to local methods in DiscSystem" 2020-05-26 12:51:33 -05:00
DiscFormats Enable SA1205 and fix non-compliance (except in Cores) 2020-09-08 22:14:47 +10:00
Internal Fix or mute remaining code style warnings 2020-08-29 00:52:23 +10:00
docs Move projects to src subdir (breaks build) 2020-05-03 10:57:38 +10:00
API_MednaDisc.cs Revert "Move some private helper methods to local methods in DiscSystem" 2020-05-26 12:51:33 -05:00
BizHawk.Emulation.DiscSystem.csproj Create common property IsTargetingNetFramework 2020-09-22 22:11:00 +10:00
BizHawk.Emulation.DiscSystem.csproj.DotSettings Move projects to src subdir (breaks build) 2020-05-03 10:57:38 +10:00
Disc.cs Revert "resume m3u support by turning the m3u to an xml game and then loading that. fixes #2378" 2020-10-01 08:17:30 -04:00
DiscDecoding.cs rename to FFmpegService 2020-07-24 22:25:00 -04:00
DiscExceptions.cs Move projects to src subdir (breaks build) 2020-05-03 10:57:38 +10:00
DiscExtensions.cs Revert "resume m3u support by turning the m3u to an xml game and then loading that. fixes #2378" 2020-10-01 08:17:30 -04:00
DiscHasher.cs Use modern `??=`, `is`, casts, etc. in DiscSystem 2020-05-21 04:45:01 +00:00
DiscIdentifier.cs Reorder the optical disk id checks 2020-08-03 12:14:59 -04:00
DiscJob.cs Make DiscJob abstract 2020-05-21 04:45:01 +00:00
DiscMountJob.MednaDisc.cs Enable SA1205 and fix non-compliance (except in Cores) 2020-09-08 22:14:47 +10:00
DiscMountJob.cs discsystem - load 2352-byte aligned iso as mode2/2352 bins instead. will cause 1 in ~2000 cases of isos to fail in case they are honestly multiples of 2352 sectors. if anyone ever reports that I can possibly try it both ways and see if one can detect as a known disc type and use whichever one succeeds? 2020-11-13 03:13:04 -05:00
DiscMountPolicy.cs Move projects to src subdir (breaks build) 2020-05-03 10:57:38 +10:00
DiscSectorReader.cs Revert "Move some private helper methods to local methods in DiscSystem" 2020-05-26 12:51:33 -05:00
DiscStream.cs Use explicit visibility modifiers in DiscSystem 2020-05-21 04:45:01 +00:00
DiscStructure.cs Move projects to src subdir (breaks build) 2020-05-03 10:57:38 +10:00
DiscSubQ.cs Move projects to src subdir (breaks build) 2020-05-03 10:57:38 +10:00
DiscTOC.cs Move projects to src subdir (breaks build) 2020-05-03 10:57:38 +10:00
DiscTypes.cs Cleanup Timestamp ctor(String) 2020-10-06 06:54:12 +10:00
DiscUtils.cs Use explicit visibility modifiers in DiscSystem 2020-05-21 04:45:01 +00:00