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CDFS
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Revert "Move some private helper methods to local methods in DiscSystem"
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2020-05-26 12:51:33 -05:00 |
DiscFormats
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Enable SA1205 and fix non-compliance (except in Cores)
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2020-09-08 22:14:47 +10:00 |
Internal
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Fix or mute remaining code style warnings
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2020-08-29 00:52:23 +10:00 |
docs
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Move projects to src subdir (breaks build)
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2020-05-03 10:57:38 +10:00 |
API_MednaDisc.cs
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Revert "Move some private helper methods to local methods in DiscSystem"
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2020-05-26 12:51:33 -05:00 |
BizHawk.Emulation.DiscSystem.csproj
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Create common property IsTargetingNetFramework
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2020-09-22 22:11:00 +10:00 |
BizHawk.Emulation.DiscSystem.csproj.DotSettings
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Move projects to src subdir (breaks build)
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2020-05-03 10:57:38 +10:00 |
Disc.cs
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Revert "resume m3u support by turning the m3u to an xml game and then loading that. fixes #2378"
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2020-10-01 08:17:30 -04:00 |
DiscDecoding.cs
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rename to FFmpegService
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2020-07-24 22:25:00 -04:00 |
DiscExceptions.cs
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Move projects to src subdir (breaks build)
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2020-05-03 10:57:38 +10:00 |
DiscExtensions.cs
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Revert "resume m3u support by turning the m3u to an xml game and then loading that. fixes #2378"
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2020-10-01 08:17:30 -04:00 |
DiscHasher.cs
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Use modern `??=`, `is`, casts, etc. in DiscSystem
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2020-05-21 04:45:01 +00:00 |
DiscIdentifier.cs
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Reorder the optical disk id checks
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2020-08-03 12:14:59 -04:00 |
DiscJob.cs
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Make DiscJob abstract
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2020-05-21 04:45:01 +00:00 |
DiscMountJob.MednaDisc.cs
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Enable SA1205 and fix non-compliance (except in Cores)
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2020-09-08 22:14:47 +10:00 |
DiscMountJob.cs
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discsystem - load 2352-byte aligned iso as mode2/2352 bins instead. will cause 1 in ~2000 cases of isos to fail in case they are honestly multiples of 2352 sectors. if anyone ever reports that I can possibly try it both ways and see if one can detect as a known disc type and use whichever one succeeds?
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2020-11-13 03:13:04 -05:00 |
DiscMountPolicy.cs
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Move projects to src subdir (breaks build)
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2020-05-03 10:57:38 +10:00 |
DiscSectorReader.cs
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Revert "Move some private helper methods to local methods in DiscSystem"
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2020-05-26 12:51:33 -05:00 |
DiscStream.cs
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Use explicit visibility modifiers in DiscSystem
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2020-05-21 04:45:01 +00:00 |
DiscStructure.cs
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Move projects to src subdir (breaks build)
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2020-05-03 10:57:38 +10:00 |
DiscSubQ.cs
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Move projects to src subdir (breaks build)
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2020-05-03 10:57:38 +10:00 |
DiscTOC.cs
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Move projects to src subdir (breaks build)
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2020-05-03 10:57:38 +10:00 |
DiscTypes.cs
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Cleanup Timestamp ctor(String)
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2020-10-06 06:54:12 +10:00 |
DiscUtils.cs
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Use explicit visibility modifiers in DiscSystem
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2020-05-21 04:45:01 +00:00 |