![]() * slightly fix gambatte peeking * fix gambatte layer masking, move layer masking to sync settings (these settings affect sync, they shouldn't be normal settings) * block toggle layer hotkeys when movie recording * refactor Gambatte's RTC * add a way to set an inital RTC state during a movie recording * prevent Gambatte from saving RTC data when recording a movie, needed to create save-anchored movies |
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.. | ||
ExternalTools | ||
Gameboy/Palettes | ||
Lua | ||
NES/Palettes | ||
Shaders | ||
Tools | ||
dll | ||
gamedb | ||
EmuHawkMono.sh | ||
defctrl.json |