BizHawk/output
nattthebear 8e5fe06579 woops 2016-01-30 17:39:02 -05:00
..
Gameboy/Palettes Removed the & symbols from the Pallets and the Rockman & Forte.lua file. Replaced with and 2014-12-20 13:36:36 +00:00
Lua jim 2 lua: small fixes. 2015-12-28 19:15:53 +03:00
NES/Palettes load 512-entry palettes, but dont do anything with them yet 2014-08-14 15:52:25 +00:00
Shaders/BizHawk Merge from TASVideo 2015-11-01 22:01:19 +01:00
dll woops 2016-01-30 17:39:02 -05:00
gamedb NES - support an overdump of a game with a gamedb entry 2015-09-18 18:44:24 -04:00
7z.dll move output folder up one level 2013-11-03 14:06:46 +00:00
defctrl.json work on keyboard input, but hasnt been tested yet. also reorg the core a bit 2015-11-08 22:05:48 -06:00