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EmuLuaLibrary.Bit.cs
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some misc bug fixes in some lua functions
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2015-03-27 23:29:15 +00:00 |
EmuLuaLibrary.Emu.cs
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Make the lag counter settable, and expose this functionality in lua
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2015-07-09 13:05:30 -04:00 |
EmuLuaLibrary.Events.cs
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Fix issue 410 - Lua - don't crash on lua script errors in savestate and frame events
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2015-03-28 00:26:10 +00:00 |
EmuLuaLibrary.GameInfo.cs
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Lua - gameinfo library - convert to using service injection
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2015-01-01 20:08:03 +00:00 |
EmuLuaLibrary.Genesis.cs
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Lua - issue 404 - add a Genesis library with the ability to toggle bg layers
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2015-03-28 00:42:36 +00:00 |
EmuLuaLibrary.Joypad.cs
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Lua: Fixed a bug with analog controls not being cleared
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2014-12-07 07:39:01 +00:00 |
EmuLuaLibrary.MainMemory.cs
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remove a todo
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2015-01-18 17:28:02 +00:00 |
EmuLuaLibrary.Memory.cs
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instafix #546
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2015-12-13 00:00:22 +03:00 |
EmuLuaLibrary.MemorySavestate.cs
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Oops, add EmuLuaLibrary.MemorySavestate.cs
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2015-09-10 17:36:20 -04:00 |
EmuLuaLibrary.Movie.cs
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lua implement movie.getcomments() and movie.getsubtitles()
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2015-08-04 18:33:22 -04:00 |
EmuLuaLibrary.NES.cs
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Watch refactoring
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2015-11-28 22:52:00 +01:00 |
EmuLuaLibrary.SNES.cs
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Lua - convert SNES library to service injection system
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2015-01-01 20:37:31 +00:00 |
EmuLuaLibrary.String.cs
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make bizstring.split() 1-based
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2015-09-09 19:57:14 -04:00 |
EmuLuaLibrary.UserData.cs
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lua - implement userdata.containskey()
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2015-07-02 14:29:19 -04:00 |
LuaAttributes.cs
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move an attribute in Wonderswan core that was on the constructor on accident, added an AttributeTargets attribute on it that would have caught such an error, add AttributeTargets on some other attributes to help clarify their usage
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2014-12-13 02:31:31 +00:00 |
LuaDocumentation.cs
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Fix some lua documentation
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2015-03-23 22:22:02 +00:00 |
LuaFile.cs
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clean up lua console pause/stop behaviour a little bit and add listview icons to make it more clear what's going on
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2015-10-22 16:28:52 -05:00 |
LuaFileList.cs
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clean up lua console pause/stop behaviour a little bit and add listview icons to make it more clear what's going on
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2015-10-22 16:28:52 -05:00 |
LuaFunctionList.cs
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Also handle lack of input callbacks when removing a lua function, not just on clear all
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2015-10-17 20:03:07 -04:00 |
LuaHelper.cs
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A bit of testing with Lua.
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2015-04-10 14:11:01 +00:00 |
LuaLibraryBase.cs
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tastudio/lua - add onqueryitembg event to the lua library, this is called during each cell's background color drawing callback, and gives the opportunity for lua to override the color.
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2015-07-01 19:01:29 -04:00 |
LuaMemoryBase.cs
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lua: optional domain for memory functions.
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2015-11-29 22:56:28 +03:00 |
NamedLuaFunction.cs
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better catching of error in lua callbacks
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2015-01-31 02:25:23 +00:00 |