753 lines
26 KiB
C
753 lines
26 KiB
C
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
|
|
* Mupen64plus-sdl-audio - main.c *
|
|
* Mupen64Plus homepage: http://code.google.com/p/mupen64plus/ *
|
|
* Copyright (C) 2007-2009 Richard Goedeken *
|
|
* Copyright (C) 2007-2008 Ebenblues *
|
|
* Copyright (C) 2003 JttL *
|
|
* Copyright (C) 2002 Hacktarux *
|
|
* *
|
|
* This program is free software; you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation; either version 2 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* This program is distributed in the hope that it will be useful, *
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
|
* GNU General Public License for more details. *
|
|
* *
|
|
* You should have received a copy of the GNU General Public License *
|
|
* along with this program; if not, write to the *
|
|
* Free Software Foundation, Inc., *
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
|
|
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#ifdef USE_SRC
|
|
#include <samplerate.h>
|
|
#endif
|
|
#ifdef USE_SPEEX
|
|
#include <speex/speex_resampler.h>
|
|
#endif
|
|
|
|
#define M64P_PLUGIN_PROTOTYPES 1
|
|
#include "m64p_types.h"
|
|
#include "m64p_plugin.h"
|
|
#include "m64p_common.h"
|
|
#include "m64p_config.h"
|
|
|
|
#include "main.h"
|
|
#include "osal_dynamiclib.h"
|
|
|
|
/* Default start-time size of primary buffer (in equivalent output samples).
|
|
This is the buffer where audio is loaded after it's extracted from n64's memory.
|
|
This value must be larger than PRIMARY_BUFFER_TARGET */
|
|
#define PRIMARY_BUFFER_SIZE 16384
|
|
|
|
/* this is the buffer fullness level (in equivalent output samples) which is targeted
|
|
for the primary audio buffer (by inserting delays) each time data is received from
|
|
the running N64 program. This value must be larger than the SECONDARY_BUFFER_SIZE.
|
|
Decreasing this value will reduce audio latency but requires a faster PC to avoid
|
|
choppiness. Increasing this will increase audio latency but reduce the chance of
|
|
drop-outs. The default value 10240 gives a 232ms maximum A/V delay at 44.1khz */
|
|
#define PRIMARY_BUFFER_TARGET 10240
|
|
|
|
/* Size of secondary buffer, in output samples. This is the requested size of SDL's
|
|
hardware buffer, and the size of the mix buffer for doing SDL volume control. The
|
|
SDL documentation states that this should be a power of two between 512 and 8192. */
|
|
#define SECONDARY_BUFFER_SIZE 2048
|
|
|
|
/* This sets default frequency what is used if rom doesn't want to change it.
|
|
Probably only game that needs this is Zelda: Ocarina Of Time Master Quest
|
|
*NOTICE* We should try to find out why Demos' frequencies are always wrong
|
|
They tend to rely on a default frequency, apparently, never the same one ;)*/
|
|
#define DEFAULT_FREQUENCY 33600
|
|
|
|
/* number of bytes per sample */
|
|
#define N64_SAMPLE_BYTES 4
|
|
#define SDL_SAMPLE_BYTES 4
|
|
|
|
/* volume mixer types */
|
|
#define VOLUME_TYPE_SDL 1
|
|
#define VOLUME_TYPE_OSS 2
|
|
|
|
/* local variables */
|
|
static void (*l_DebugCallback)(void *, int, const char *) = NULL;
|
|
static void *l_DebugCallContext = NULL;
|
|
static int l_PluginInit = 0;
|
|
static m64p_handle l_ConfigAudio;
|
|
|
|
enum resampler_type {
|
|
RESAMPLER_TRIVIAL,
|
|
#ifdef USE_SRC
|
|
RESAMPLER_SRC,
|
|
#endif
|
|
#ifdef USE_SPEEX
|
|
RESAMPLER_SPEEX,
|
|
#endif
|
|
};
|
|
|
|
/* Read header for type definition */
|
|
static AUDIO_INFO AudioInfo;
|
|
/* Pointer to the primary audio buffer */
|
|
static unsigned char *primaryBuffer = NULL;
|
|
static unsigned char *mixBuffer = NULL;
|
|
static unsigned int primaryBufferBytes = 0;
|
|
/* Position in buffer array where next audio chunk should be placed */
|
|
static unsigned int buffer_pos = 0;
|
|
/* Audio frequency, this is usually obtained from the game, but for compatibility we set default value */
|
|
static int GameFreq = DEFAULT_FREQUENCY;
|
|
/* timestamp for the last time that our audio callback was called */
|
|
static unsigned int last_callback_ticks = 0;
|
|
/* SpeedFactor is used to increase/decrease game playback speed */
|
|
static unsigned int speed_factor = 100;
|
|
// If this is true then left and right channels are swapped */
|
|
static int SwapChannels = 0;
|
|
// Size of Primary audio buffer in equivalent output samples
|
|
static unsigned int PrimaryBufferSize = PRIMARY_BUFFER_SIZE;
|
|
// Fullness level target for Primary audio buffer, in equivalent output samples
|
|
static unsigned int PrimaryBufferTarget = PRIMARY_BUFFER_TARGET;
|
|
// Size of Secondary audio buffer in output samples
|
|
static unsigned int SecondaryBufferSize = SECONDARY_BUFFER_SIZE;
|
|
// Resample type
|
|
static enum resampler_type Resample = RESAMPLER_TRIVIAL;
|
|
// Resampler specific quality
|
|
static int ResampleQuality = 3;
|
|
// volume to scale the audio by, range of 0..100
|
|
// if muted, this holds the volume when not muted
|
|
static int VolPercent = 80;
|
|
// how much percent to increment/decrement volume by
|
|
static int VolDelta = 5;
|
|
// Muted or not
|
|
static int VolIsMuted = 0;
|
|
//which type of volume control to use
|
|
static int VolumeControlType = VOLUME_TYPE_SDL;
|
|
|
|
static int OutputFreq;
|
|
|
|
// Prototype of local functions
|
|
static void InitializeAudio(int freq);
|
|
static void ReadConfig(void);
|
|
static void InitializeSDL(void);
|
|
|
|
static int critical_failure = 0;
|
|
|
|
/* definitions of pointers to Core config functions */
|
|
ptr_ConfigOpenSection ConfigOpenSection = NULL;
|
|
ptr_ConfigDeleteSection ConfigDeleteSection = NULL;
|
|
ptr_ConfigSaveSection ConfigSaveSection = NULL;
|
|
ptr_ConfigSetParameter ConfigSetParameter = NULL;
|
|
ptr_ConfigGetParameter ConfigGetParameter = NULL;
|
|
ptr_ConfigGetParameterHelp ConfigGetParameterHelp = NULL;
|
|
ptr_ConfigSetDefaultInt ConfigSetDefaultInt = NULL;
|
|
ptr_ConfigSetDefaultFloat ConfigSetDefaultFloat = NULL;
|
|
ptr_ConfigSetDefaultBool ConfigSetDefaultBool = NULL;
|
|
ptr_ConfigSetDefaultString ConfigSetDefaultString = NULL;
|
|
ptr_ConfigGetParamInt ConfigGetParamInt = NULL;
|
|
ptr_ConfigGetParamFloat ConfigGetParamFloat = NULL;
|
|
ptr_ConfigGetParamBool ConfigGetParamBool = NULL;
|
|
ptr_ConfigGetParamString ConfigGetParamString = NULL;
|
|
|
|
/* Global functions */
|
|
static void DebugMessage(int level, const char *message, ...)
|
|
{
|
|
char msgbuf[1024];
|
|
va_list args;
|
|
|
|
if (l_DebugCallback == NULL)
|
|
return;
|
|
|
|
va_start(args, message);
|
|
vsprintf(msgbuf, message, args);
|
|
|
|
(*l_DebugCallback)(l_DebugCallContext, level, msgbuf);
|
|
|
|
va_end(args);
|
|
}
|
|
|
|
/* Mupen64Plus plugin functions */
|
|
EXPORT m64p_error CALL PluginStartup(m64p_dynlib_handle CoreLibHandle, void *Context,
|
|
void (*DebugCallback)(void *, int, const char *))
|
|
{
|
|
ptr_CoreGetAPIVersions CoreAPIVersionFunc;
|
|
|
|
int ConfigAPIVersion, DebugAPIVersion, VidextAPIVersion, bSaveConfig;
|
|
float fConfigParamsVersion = 0.0f;
|
|
|
|
if (l_PluginInit)
|
|
return M64ERR_ALREADY_INIT;
|
|
|
|
/* first thing is to set the callback function for debug info */
|
|
l_DebugCallback = DebugCallback;
|
|
l_DebugCallContext = Context;
|
|
|
|
/* attach and call the CoreGetAPIVersions function, check Config API version for compatibility */
|
|
CoreAPIVersionFunc = (ptr_CoreGetAPIVersions) osal_dynlib_getproc(CoreLibHandle, "CoreGetAPIVersions");
|
|
if (CoreAPIVersionFunc == NULL)
|
|
{
|
|
DebugMessage(M64MSG_ERROR, "Core emulator broken; no CoreAPIVersionFunc() function found.");
|
|
return M64ERR_INCOMPATIBLE;
|
|
}
|
|
|
|
(*CoreAPIVersionFunc)(&ConfigAPIVersion, &DebugAPIVersion, &VidextAPIVersion, NULL);
|
|
if ((ConfigAPIVersion & 0xffff0000) != (CONFIG_API_VERSION & 0xffff0000))
|
|
{
|
|
DebugMessage(M64MSG_ERROR, "Emulator core Config API (v%i.%i.%i) incompatible with plugin (v%i.%i.%i)",
|
|
VERSION_PRINTF_SPLIT(ConfigAPIVersion), VERSION_PRINTF_SPLIT(CONFIG_API_VERSION));
|
|
return M64ERR_INCOMPATIBLE;
|
|
}
|
|
|
|
/* Get the core config function pointers from the library handle */
|
|
ConfigOpenSection = (ptr_ConfigOpenSection) osal_dynlib_getproc(CoreLibHandle, "ConfigOpenSection");
|
|
ConfigDeleteSection = (ptr_ConfigDeleteSection) osal_dynlib_getproc(CoreLibHandle, "ConfigDeleteSection");
|
|
ConfigSaveSection = (ptr_ConfigSaveSection) osal_dynlib_getproc(CoreLibHandle, "ConfigSaveSection");
|
|
ConfigSetParameter = (ptr_ConfigSetParameter) osal_dynlib_getproc(CoreLibHandle, "ConfigSetParameter");
|
|
ConfigGetParameter = (ptr_ConfigGetParameter) osal_dynlib_getproc(CoreLibHandle, "ConfigGetParameter");
|
|
ConfigSetDefaultInt = (ptr_ConfigSetDefaultInt) osal_dynlib_getproc(CoreLibHandle, "ConfigSetDefaultInt");
|
|
ConfigSetDefaultFloat = (ptr_ConfigSetDefaultFloat) osal_dynlib_getproc(CoreLibHandle, "ConfigSetDefaultFloat");
|
|
ConfigSetDefaultBool = (ptr_ConfigSetDefaultBool) osal_dynlib_getproc(CoreLibHandle, "ConfigSetDefaultBool");
|
|
ConfigSetDefaultString = (ptr_ConfigSetDefaultString) osal_dynlib_getproc(CoreLibHandle, "ConfigSetDefaultString");
|
|
ConfigGetParamInt = (ptr_ConfigGetParamInt) osal_dynlib_getproc(CoreLibHandle, "ConfigGetParamInt");
|
|
ConfigGetParamFloat = (ptr_ConfigGetParamFloat) osal_dynlib_getproc(CoreLibHandle, "ConfigGetParamFloat");
|
|
ConfigGetParamBool = (ptr_ConfigGetParamBool) osal_dynlib_getproc(CoreLibHandle, "ConfigGetParamBool");
|
|
ConfigGetParamString = (ptr_ConfigGetParamString) osal_dynlib_getproc(CoreLibHandle, "ConfigGetParamString");
|
|
|
|
if (!ConfigOpenSection || !ConfigDeleteSection || !ConfigSetParameter || !ConfigGetParameter ||
|
|
!ConfigSetDefaultInt || !ConfigSetDefaultFloat || !ConfigSetDefaultBool || !ConfigSetDefaultString ||
|
|
!ConfigGetParamInt || !ConfigGetParamFloat || !ConfigGetParamBool || !ConfigGetParamString)
|
|
return M64ERR_INCOMPATIBLE;
|
|
|
|
/* ConfigSaveSection was added in Config API v2.1.0 */
|
|
if (ConfigAPIVersion >= 0x020100 && !ConfigSaveSection)
|
|
return M64ERR_INCOMPATIBLE;
|
|
|
|
/* get a configuration section handle */
|
|
if (ConfigOpenSection("Audio-SDL", &l_ConfigAudio) != M64ERR_SUCCESS)
|
|
{
|
|
DebugMessage(M64MSG_ERROR, "Couldn't open config section 'Audio-SDL'");
|
|
return M64ERR_INPUT_NOT_FOUND;
|
|
}
|
|
|
|
/* check the section version number */
|
|
bSaveConfig = 0;
|
|
if (ConfigGetParameter(l_ConfigAudio, "Version", M64TYPE_FLOAT, &fConfigParamsVersion, sizeof(float)) != M64ERR_SUCCESS)
|
|
{
|
|
DebugMessage(M64MSG_WARNING, "No version number in 'Audio-SDL' config section. Setting defaults.");
|
|
ConfigDeleteSection("Audio-SDL");
|
|
ConfigOpenSection("Audio-SDL", &l_ConfigAudio);
|
|
bSaveConfig = 1;
|
|
}
|
|
else if (((int) fConfigParamsVersion) != ((int) CONFIG_PARAM_VERSION))
|
|
{
|
|
DebugMessage(M64MSG_WARNING, "Incompatible version %.2f in 'Audio-SDL' config section: current is %.2f. Setting defaults.", fConfigParamsVersion, (float) CONFIG_PARAM_VERSION);
|
|
ConfigDeleteSection("Audio-SDL");
|
|
ConfigOpenSection("Audio-SDL", &l_ConfigAudio);
|
|
bSaveConfig = 1;
|
|
}
|
|
else if ((CONFIG_PARAM_VERSION - fConfigParamsVersion) >= 0.0001f)
|
|
{
|
|
/* handle upgrades */
|
|
float fVersion = CONFIG_PARAM_VERSION;
|
|
ConfigSetParameter(l_ConfigAudio, "Version", M64TYPE_FLOAT, &fVersion);
|
|
DebugMessage(M64MSG_INFO, "Updating parameter set version in 'Audio-SDL' config section to %.2f", fVersion);
|
|
bSaveConfig = 1;
|
|
}
|
|
|
|
/* set the default values for this plugin */
|
|
ConfigSetDefaultFloat(l_ConfigAudio, "Version", CONFIG_PARAM_VERSION, "Mupen64Plus SDL Audio Plugin config parameter version number");
|
|
ConfigSetDefaultInt(l_ConfigAudio, "DEFAULT_FREQUENCY", DEFAULT_FREQUENCY, "Frequency which is used if rom doesn't want to change it");
|
|
ConfigSetDefaultBool(l_ConfigAudio, "SWAP_CHANNELS", 0, "Swaps left and right channels");
|
|
ConfigSetDefaultInt(l_ConfigAudio, "PRIMARY_BUFFER_SIZE", PRIMARY_BUFFER_SIZE, "Size of primary buffer in output samples. This is where audio is loaded after it's extracted from n64's memory.");
|
|
ConfigSetDefaultInt(l_ConfigAudio, "PRIMARY_BUFFER_TARGET", PRIMARY_BUFFER_TARGET, "Fullness level target for Primary audio buffer, in equivalent output samples");
|
|
ConfigSetDefaultInt(l_ConfigAudio, "SECONDARY_BUFFER_SIZE", SECONDARY_BUFFER_SIZE, "Size of secondary buffer in output samples. This is SDL's hardware buffer.");
|
|
ConfigSetDefaultString(l_ConfigAudio, "RESAMPLE", "trivial", "Audio resampling algorithm. src-sinc-best-quality, src-sinc-medium-quality, src-sinc-fastest, src-zero-order-hold, src-linear, speex-fixed-{10-0}, trivial");
|
|
ConfigSetDefaultInt(l_ConfigAudio, "VOLUME_CONTROL_TYPE", VOLUME_TYPE_SDL, "Volume control type: 1 = SDL (only affects Mupen64Plus output) 2 = OSS mixer (adjusts master PC volume)");
|
|
ConfigSetDefaultInt(l_ConfigAudio, "VOLUME_ADJUST", 5, "Percentage change each time the volume is increased or decreased");
|
|
ConfigSetDefaultInt(l_ConfigAudio, "VOLUME_DEFAULT", 80, "Default volume when a game is started. Only used if VOLUME_CONTROL_TYPE is 1");
|
|
|
|
if (bSaveConfig && ConfigAPIVersion >= 0x020100)
|
|
ConfigSaveSection("Audio-SDL");
|
|
|
|
l_PluginInit = 1;
|
|
return M64ERR_SUCCESS;
|
|
}
|
|
|
|
EXPORT m64p_error CALL PluginShutdown(void)
|
|
{
|
|
if (!l_PluginInit)
|
|
return M64ERR_NOT_INIT;
|
|
|
|
/* reset some local variables */
|
|
l_DebugCallback = NULL;
|
|
l_DebugCallContext = NULL;
|
|
|
|
l_PluginInit = 0;
|
|
return M64ERR_SUCCESS;
|
|
}
|
|
|
|
EXPORT m64p_error CALL PluginGetVersion(m64p_plugin_type *PluginType, int *PluginVersion, int *APIVersion, const char **PluginNamePtr, int *Capabilities)
|
|
{
|
|
/* set version info */
|
|
if (PluginType != NULL)
|
|
*PluginType = M64PLUGIN_AUDIO;
|
|
|
|
if (PluginVersion != NULL)
|
|
*PluginVersion = SDL_AUDIO_PLUGIN_VERSION;
|
|
|
|
if (APIVersion != NULL)
|
|
*APIVersion = AUDIO_PLUGIN_API_VERSION;
|
|
|
|
if (PluginNamePtr != NULL)
|
|
*PluginNamePtr = "Mupen64Plus SDL Audio Plugin";
|
|
|
|
if (Capabilities != NULL)
|
|
{
|
|
*Capabilities = 0;
|
|
}
|
|
|
|
return M64ERR_SUCCESS;
|
|
}
|
|
|
|
/* ----------- Audio Functions ------------- */
|
|
EXPORT void CALL AiDacrateChanged( int SystemType )
|
|
{
|
|
int f = GameFreq;
|
|
|
|
if (!l_PluginInit)
|
|
return;
|
|
|
|
switch (SystemType)
|
|
{
|
|
case SYSTEM_NTSC:
|
|
f = 48681812 / (*AudioInfo.AI_DACRATE_REG + 1);
|
|
break;
|
|
case SYSTEM_PAL:
|
|
f = 49656530 / (*AudioInfo.AI_DACRATE_REG + 1);
|
|
break;
|
|
case SYSTEM_MPAL:
|
|
f = 48628316 / (*AudioInfo.AI_DACRATE_REG + 1);
|
|
break;
|
|
}
|
|
InitializeAudio(f);
|
|
}
|
|
|
|
|
|
EXPORT void CALL AiLenChanged( void )
|
|
{
|
|
unsigned int LenReg;
|
|
unsigned char *p;
|
|
|
|
if (critical_failure == 1)
|
|
return;
|
|
if (!l_PluginInit)
|
|
return;
|
|
|
|
LenReg = *AudioInfo.AI_LEN_REG;
|
|
p = AudioInfo.RDRAM + (*AudioInfo.AI_DRAM_ADDR_REG & 0xFFFFFF);
|
|
|
|
if (buffer_pos + LenReg < primaryBufferBytes)
|
|
{
|
|
unsigned int i;
|
|
|
|
for ( i = 0 ; i < LenReg ; i += 4 )
|
|
{
|
|
|
|
if(SwapChannels == 0)
|
|
{
|
|
// Left channel
|
|
primaryBuffer[ buffer_pos + i ] = p[ i + 2 ];
|
|
primaryBuffer[ buffer_pos + i + 1 ] = p[ i + 3 ];
|
|
|
|
// Right channel
|
|
primaryBuffer[ buffer_pos + i + 2 ] = p[ i ];
|
|
primaryBuffer[ buffer_pos + i + 3 ] = p[ i + 1 ];
|
|
} else {
|
|
// Left channel
|
|
primaryBuffer[ buffer_pos + i ] = p[ i ];
|
|
primaryBuffer[ buffer_pos + i + 1 ] = p[ i + 1 ];
|
|
|
|
// Right channel
|
|
primaryBuffer[ buffer_pos + i + 2 ] = p[ i + 2];
|
|
primaryBuffer[ buffer_pos + i + 3 ] = p[ i + 3 ];
|
|
}
|
|
}
|
|
buffer_pos += i;
|
|
}
|
|
else
|
|
{
|
|
DebugMessage(M64MSG_WARNING, "AiLenChanged(): Audio buffer overflow.");
|
|
}
|
|
}
|
|
|
|
EXPORT int CALL InitiateAudio( AUDIO_INFO Audio_Info )
|
|
{
|
|
if (!l_PluginInit)
|
|
return 0;
|
|
|
|
|
|
AudioInfo = Audio_Info;
|
|
return 1;
|
|
}
|
|
|
|
static int underrun_count = 0;
|
|
|
|
#ifdef USE_SRC
|
|
static float *_src = NULL;
|
|
static unsigned int _src_len = 0;
|
|
static float *_dest = NULL;
|
|
static unsigned int _dest_len = 0;
|
|
static int error;
|
|
static SRC_STATE *src_state;
|
|
static SRC_DATA src_data;
|
|
#endif
|
|
#ifdef USE_SPEEX
|
|
SpeexResamplerState* spx_state = NULL;
|
|
static int error;
|
|
#endif
|
|
|
|
EXPORT int CALL RomOpen(void)
|
|
{
|
|
if (!l_PluginInit)
|
|
return 0;
|
|
|
|
ReadConfig();
|
|
InitializeAudio(GameFreq);
|
|
return 1;
|
|
}
|
|
|
|
static void CreatePrimaryBuffer(void)
|
|
{
|
|
unsigned int newPrimaryBytes = (unsigned int) ((long long) PrimaryBufferSize * GameFreq * speed_factor /
|
|
(OutputFreq * 100)) * N64_SAMPLE_BYTES;
|
|
if (primaryBuffer == NULL)
|
|
{
|
|
DebugMessage(M64MSG_VERBOSE, "Allocating memory for audio buffer: %i bytes.", newPrimaryBytes);
|
|
primaryBuffer = (unsigned char*) malloc(newPrimaryBytes);
|
|
memset(primaryBuffer, 0, newPrimaryBytes);
|
|
primaryBufferBytes = newPrimaryBytes;
|
|
}
|
|
else if (newPrimaryBytes > primaryBufferBytes) /* primary buffer only grows; there's no point in shrinking it */
|
|
{
|
|
unsigned char *newPrimaryBuffer = (unsigned char*) malloc(newPrimaryBytes);
|
|
unsigned char *oldPrimaryBuffer = primaryBuffer;
|
|
memcpy(newPrimaryBuffer, oldPrimaryBuffer, primaryBufferBytes);
|
|
memset(newPrimaryBuffer + primaryBufferBytes, 0, newPrimaryBytes - primaryBufferBytes);
|
|
primaryBuffer = newPrimaryBuffer;
|
|
primaryBufferBytes = newPrimaryBytes;
|
|
free(oldPrimaryBuffer);
|
|
}
|
|
}
|
|
|
|
static void InitializeAudio(int freq)
|
|
{
|
|
GameFreq = freq; // This is important for the sync
|
|
|
|
if(freq < 11025) OutputFreq = 11025;
|
|
else if(freq < 22050) OutputFreq = 22050;
|
|
else OutputFreq = 44100;
|
|
|
|
OutputFreq = 11025;
|
|
|
|
/* reload these because they gets re-assigned from SDL data below, and InitializeAudio can be called more than once */
|
|
PrimaryBufferSize = ConfigGetParamInt(l_ConfigAudio, "PRIMARY_BUFFER_SIZE");
|
|
PrimaryBufferTarget = ConfigGetParamInt(l_ConfigAudio, "PRIMARY_BUFFER_TARGET");
|
|
SecondaryBufferSize = ConfigGetParamInt(l_ConfigAudio, "SECONDARY_BUFFER_SIZE");
|
|
|
|
if (PrimaryBufferTarget < SecondaryBufferSize)
|
|
PrimaryBufferTarget = SecondaryBufferSize;
|
|
if (PrimaryBufferSize < PrimaryBufferTarget)
|
|
PrimaryBufferSize = PrimaryBufferTarget;
|
|
if (PrimaryBufferSize < SecondaryBufferSize * 2)
|
|
PrimaryBufferSize = SecondaryBufferSize * 2;
|
|
CreatePrimaryBuffer();
|
|
if (mixBuffer != NULL)
|
|
free(mixBuffer);
|
|
mixBuffer = (unsigned char*) malloc(SecondaryBufferSize * SDL_SAMPLE_BYTES);
|
|
}
|
|
EXPORT void CALL RomClosed( void )
|
|
{
|
|
if (!l_PluginInit)
|
|
return;
|
|
if (critical_failure == 1)
|
|
return;
|
|
|
|
// Delete the buffer, as we are done producing sound
|
|
if (primaryBuffer != NULL)
|
|
{
|
|
primaryBufferBytes = 0;
|
|
free(primaryBuffer);
|
|
primaryBuffer = NULL;
|
|
}
|
|
|
|
}
|
|
|
|
EXPORT void CALL ProcessAList(void)
|
|
{
|
|
}
|
|
|
|
EXPORT void CALL SetSpeedFactor(int percentage)
|
|
{
|
|
if (!l_PluginInit)
|
|
return;
|
|
if (percentage >= 10 && percentage <= 300)
|
|
speed_factor = percentage;
|
|
// we need a different size primary buffer to store the N64 samples when the speed changes
|
|
CreatePrimaryBuffer();
|
|
}
|
|
|
|
static void ReadConfig(void)
|
|
{
|
|
const char *resampler_id;
|
|
|
|
/* read the configuration values into our static variables */
|
|
GameFreq = ConfigGetParamInt(l_ConfigAudio, "DEFAULT_FREQUENCY");
|
|
SwapChannels = ConfigGetParamBool(l_ConfigAudio, "SWAP_CHANNELS");
|
|
PrimaryBufferSize = ConfigGetParamInt(l_ConfigAudio, "PRIMARY_BUFFER_SIZE");
|
|
PrimaryBufferTarget = ConfigGetParamInt(l_ConfigAudio, "PRIMARY_BUFFER_TARGET");
|
|
SecondaryBufferSize = ConfigGetParamInt(l_ConfigAudio, "SECONDARY_BUFFER_SIZE");
|
|
resampler_id = ConfigGetParamString(l_ConfigAudio, "RESAMPLE");
|
|
VolumeControlType = ConfigGetParamInt(l_ConfigAudio, "VOLUME_CONTROL_TYPE");
|
|
VolDelta = ConfigGetParamInt(l_ConfigAudio, "VOLUME_ADJUST");
|
|
VolPercent = ConfigGetParamInt(l_ConfigAudio, "VOLUME_DEFAULT");
|
|
|
|
if (!resampler_id) {
|
|
Resample = RESAMPLER_TRIVIAL;
|
|
DebugMessage(M64MSG_WARNING, "Could not find RESAMPLE configuration; use trivial resampler");
|
|
return;
|
|
}
|
|
if (strcmp(resampler_id, "trivial") == 0) {
|
|
Resample = RESAMPLER_TRIVIAL;
|
|
return;
|
|
}
|
|
#ifdef USE_SPEEX
|
|
if (strncmp(resampler_id, "speex-fixed-", strlen("speex-fixed-")) == 0) {
|
|
int i;
|
|
static const char *speex_quality[] = {
|
|
"speex-fixed-0",
|
|
"speex-fixed-1",
|
|
"speex-fixed-2",
|
|
"speex-fixed-3",
|
|
"speex-fixed-4",
|
|
"speex-fixed-5",
|
|
"speex-fixed-6",
|
|
"speex-fixed-7",
|
|
"speex-fixed-8",
|
|
"speex-fixed-9",
|
|
"speex-fixed-10",
|
|
};
|
|
Resample = RESAMPLER_SPEEX;
|
|
for (i = 0; i < sizeof(speex_quality) / sizeof(*speex_quality); i++) {
|
|
if (strcmp(speex_quality[i], resampler_id) == 0) {
|
|
ResampleQuality = i;
|
|
return;
|
|
}
|
|
}
|
|
DebugMessage(M64MSG_WARNING, "Unknown RESAMPLE configuration %s; use speex-fixed-4 resampler", resampler_id);
|
|
ResampleQuality = 4;
|
|
return;
|
|
}
|
|
#endif
|
|
#ifdef USE_SRC
|
|
if (strncmp(resampler_id, "src-", strlen("src-")) == 0) {
|
|
Resample = RESAMPLER_SRC;
|
|
if (strcmp(resampler_id, "src-sinc-best-quality") == 0) {
|
|
ResampleQuality = SRC_SINC_BEST_QUALITY;
|
|
return;
|
|
}
|
|
if (strcmp(resampler_id, "src-sinc-medium-quality") == 0) {
|
|
ResampleQuality = SRC_SINC_MEDIUM_QUALITY;
|
|
return;
|
|
}
|
|
if (strcmp(resampler_id, "src-sinc-fastest") == 0) {
|
|
ResampleQuality = SRC_SINC_FASTEST;
|
|
return;
|
|
}
|
|
if (strcmp(resampler_id, "src-zero-order-hold") == 0) {
|
|
ResampleQuality = SRC_ZERO_ORDER_HOLD;
|
|
return;
|
|
}
|
|
if (strcmp(resampler_id, "src-linear") == 0) {
|
|
ResampleQuality = SRC_LINEAR;
|
|
return;
|
|
}
|
|
DebugMessage(M64MSG_WARNING, "Unknown RESAMPLE configuration %s; use src-sinc-medium-quality resampler", resampler_id);
|
|
ResampleQuality = SRC_SINC_MEDIUM_QUALITY;
|
|
return;
|
|
}
|
|
#endif
|
|
DebugMessage(M64MSG_WARNING, "Unknown RESAMPLE configuration %s; use trivial resampler", resampler_id);
|
|
Resample = RESAMPLER_TRIVIAL;
|
|
}
|
|
|
|
// Returns the most recent ummuted volume level.
|
|
static int VolumeGetUnmutedLevel(void)
|
|
{
|
|
#if defined(HAS_OSS_SUPPORT)
|
|
// reload volume if we're using OSS
|
|
if (!VolIsMuted && VolumeControlType == VOLUME_TYPE_OSS)
|
|
{
|
|
return volGet();
|
|
}
|
|
#endif
|
|
|
|
return VolPercent;
|
|
}
|
|
|
|
EXPORT void CALL VolumeMute(void)
|
|
{
|
|
if (!l_PluginInit)
|
|
return;
|
|
|
|
// Store the volume level in order to restore it later
|
|
if (!VolIsMuted)
|
|
VolPercent = VolumeGetUnmutedLevel();
|
|
|
|
// Toogle mute
|
|
VolIsMuted = !VolIsMuted;
|
|
}
|
|
|
|
EXPORT void CALL VolumeUp(void)
|
|
{
|
|
if (!l_PluginInit)
|
|
return;
|
|
|
|
VolumeSetLevel(VolumeGetUnmutedLevel() + VolDelta);
|
|
}
|
|
|
|
EXPORT void CALL VolumeDown(void)
|
|
{
|
|
if (!l_PluginInit)
|
|
return;
|
|
|
|
VolumeSetLevel(VolumeGetUnmutedLevel() - VolDelta);
|
|
}
|
|
|
|
EXPORT int CALL VolumeGetLevel(void)
|
|
{
|
|
return VolIsMuted ? 0 : VolumeGetUnmutedLevel();
|
|
}
|
|
|
|
EXPORT void CALL VolumeSetLevel(int level)
|
|
{
|
|
if (!l_PluginInit)
|
|
return;
|
|
|
|
//if muted, unmute first
|
|
VolIsMuted = 0;
|
|
|
|
// adjust volume
|
|
VolPercent = level;
|
|
if (VolPercent < 0)
|
|
VolPercent = 0;
|
|
else if (VolPercent > 100)
|
|
VolPercent = 100;
|
|
|
|
}
|
|
|
|
EXPORT const char * CALL VolumeGetString(void)
|
|
{
|
|
static char VolumeString[32];
|
|
|
|
if (VolIsMuted)
|
|
{
|
|
strcpy(VolumeString, "Mute");
|
|
}
|
|
else
|
|
{
|
|
sprintf(VolumeString, "%i%%", VolPercent);
|
|
}
|
|
|
|
return VolumeString;
|
|
}
|
|
|
|
static int resample(unsigned char *input, int input_avail, int oldsamplerate, unsigned char *output, int output_needed, int newsamplerate)
|
|
{
|
|
int *psrc = (int*)input;
|
|
int *pdest = (int*)output;
|
|
int i = 0, j = 0;
|
|
|
|
// RESAMPLE == TRIVIAL
|
|
if (newsamplerate >= oldsamplerate)
|
|
{
|
|
int sldf = oldsamplerate;
|
|
int const2 = 2*sldf;
|
|
int dldf = newsamplerate;
|
|
int const1 = const2 - 2*dldf;
|
|
int criteria = const2 - dldf;
|
|
for (i = 0; i < output_needed/4; i++)
|
|
{
|
|
pdest[i] = psrc[j];
|
|
if(criteria >= 0)
|
|
{
|
|
++j;
|
|
criteria += const1;
|
|
}
|
|
else criteria += const2;
|
|
}
|
|
return j * 4; //number of bytes consumed
|
|
}
|
|
// newsamplerate < oldsamplerate, this only happens when speed_factor > 1
|
|
for (i = 0; i < output_needed/4; i++)
|
|
{
|
|
j = i * oldsamplerate / newsamplerate;
|
|
pdest[i] = psrc[j];
|
|
}
|
|
return j * 4; //number of bytes consumed
|
|
}
|
|
|
|
EXPORT void CALL my_audio_callback(unsigned char *stream, int len)
|
|
{
|
|
int oldsamplerate, newsamplerate;
|
|
|
|
if (!l_PluginInit)
|
|
return;
|
|
|
|
newsamplerate = OutputFreq * 100 / speed_factor;
|
|
oldsamplerate = GameFreq;
|
|
|
|
if (buffer_pos > (unsigned int) (len * oldsamplerate) / newsamplerate)
|
|
{
|
|
int input_used;
|
|
{
|
|
input_used = resample(primaryBuffer, buffer_pos, oldsamplerate, stream, len, newsamplerate);
|
|
}
|
|
memmove(primaryBuffer, &primaryBuffer[input_used], buffer_pos - input_used);
|
|
buffer_pos -= input_used;
|
|
DebugMessage(M64MSG_VERBOSE, "my_audio_callback: used %i samples",
|
|
len / 4);
|
|
}
|
|
else
|
|
{
|
|
unsigned int SamplesNeeded = (len * oldsamplerate) / (newsamplerate * 4);
|
|
unsigned int SamplesPresent = buffer_pos / N64_SAMPLE_BYTES;
|
|
underrun_count++;
|
|
DebugMessage(M64MSG_VERBOSE, "Buffer underflow (%i). %i samples present, %i needed",
|
|
underrun_count, SamplesPresent, SamplesNeeded);
|
|
memset(stream , 0, len);
|
|
}
|
|
}
|
|
|
|
EXPORT void CALL ReadAudioBuffer(short* dest)
|
|
{
|
|
int i;
|
|
short * src = (short*)primaryBuffer;
|
|
for (i = 0; i < buffer_pos/2; i++)
|
|
{
|
|
dest[i] = src[i];
|
|
}
|
|
|
|
buffer_pos = 0;
|
|
}
|
|
|
|
EXPORT int CALL GetBufferSize()
|
|
{
|
|
return buffer_pos/2;
|
|
}
|
|
|
|
EXPORT int CALL GetAudioRate()
|
|
{
|
|
return GameFreq;
|
|
} |