BizHawk/BizHawk.Client.EmuHawk/tools
Adam Sturge 9959d61949 Added comparison type dropdown. Updated Cheat model to contain reference to comparison type 2016-02-02 20:32:46 -08:00
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BasicBot clean up some warnings 2016-01-30 21:28:49 -05:00
Cheats Added comparison type dropdown. Updated Cheat model to contain reference to comparison type 2016-02-02 20:32:46 -08:00
Debugger tastudio: properly save/load column settings. 2015-12-07 20:05:04 +03:00
GB Make platform specific game genie tools not released, so they don't show up in the toolbox 2015-12-20 12:49:14 -05:00
GBA partially revert r5408 to fix designer mayhem 2015-01-02 22:02:44 +00:00
Genesis Make platform specific game genie tools not released, so they don't show up in the toolbox 2015-12-20 12:49:14 -05:00
HexEditor Rework ToolHelpers from a static object to ToolFormBase that inherits form and have a lot of tools inherit it, in hopes of moving a lot of copy pasta into a base class, move a few functions that show up a lot there 2016-01-30 20:24:53 -05:00
Lua Make TargetZoomFactor a per systemId setting 2016-01-31 21:05:08 -05:00
Macros Change macro input to released = false 2015-12-20 12:46:17 -05:00
MultiDiskBundler fix loading of roms from commandline 2015-11-12 17:47:39 -06:00
NES Move another function to ToolFormBase 2016-01-30 21:07:03 -05:00
PCE Move another function to ToolFormBase 2016-01-30 21:07:03 -05:00
SMS SMS vdp viewer: settings 2014-12-22 19:15:56 +00:00
SNES Make platform specific game genie tools not released, so they don't show up in the toolbox 2015-12-20 12:49:14 -05:00
TAStudio Rip out obsolete notion of a WatchList domain, change ram watch menu item to Default Domain, who's functionality is simply to decide the default domain used when adding a new watch, also add some Visual Studio designer shenanigans for a previous commit I made that broke it 2016-01-30 22:17:31 -05:00
TI83 Move another function to ToolFormBase 2016-01-30 21:07:03 -05:00
VirtualPads Polar Coord 2016-01-23 22:56:41 +01:00
Watch Ram Watch - fix logic that determines whether to show Freeze or Unfreeze in the context menu 2016-01-31 11:55:00 -05:00
AutoHawk.Designer.cs Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
AutoHawk.cs Revert "Cleanup GameShark.Designer.cs" 2015-11-14 15:11:13 -06:00
AutoHawk.resx Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
BatchRun.Designer.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.cs Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00
BatchRun.resx add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRunner.cs AsInputPollable() 2014-12-05 00:59:00 +00:00
CDL.Designer.cs Fixing merge 2015-11-08 22:57:54 +01:00
CDL.cs Rework ToolHelpers from a static object to ToolFormBase that inherits form and have a lot of tools inherit it, in hopes of moving a lot of copy pasta into a base class, move a few functions that show up a lot there 2016-01-30 20:24:53 -05:00
CDL.resx Fixing merge 2015-11-08 22:57:54 +01:00
GameShark.Designer.cs GameShark - reposition and resize things slightly, there was a bit too much unused space for no reason 2015-12-20 11:49:50 -05:00
GameShark.cs fix compile errors in hyper HD edition commit 2015-12-31 11:38:35 -06:00
GameShark.resx Added GameShark Converter. 2015-11-14 04:49:45 -08:00
InputPrompt.Designer.cs Movies 2.0 - some progress towards supporting floats 2014-02-25 02:56:32 +00:00
InputPrompt.cs InputPromt: Signed and Unsigned behavior was backwards. 2015-07-25 03:20:16 -05:00
InputPrompt.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ToolBox.Designer.cs Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolBox.cs fix toolbox 2015-12-10 06:08:00 -06:00
ToolBox.resx Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolHelpers.cs Move another function to ToolFormBase 2016-01-30 21:07:03 -05:00
ToolManager.cs ExternalTools: Allow several tools running simultaneously 2015-12-30 11:00:56 +01:00
TraceLogger.Designer.cs tracelogger settings 2014-12-22 19:01:21 +00:00
TraceLogger.cs Fix Trace Logger not restarting properly. 2015-03-11 20:58:49 +00:00
TraceLogger.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00