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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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9644c3d29f
BizHawk
/
BizHawk.Emulation.Cores
/
Consoles
/
Nintendo
/
N64
History
adelikat
1c0eca190e
Remove some unused extensions, Remove Extensions.cs and move methods into better named files with their own namespaces
2014-07-03 18:54:53 +00:00
..
NativeAPI
Fixed flickering on games that do not render during every vi frame
2014-06-10 22:21:40 +00:00
N64.cs
Remove some unused extensions, Remove Extensions.cs and move methods into better named files with their own namespaces
2014-07-03 18:54:53 +00:00
N64Audio.cs
Some refactoring of N64 code. Extracted mupen plugins to their own classes.
2014-01-24 17:46:35 +00:00
N64Input.cs
N64 - dynamically generate buttons in controller definition based on connected controllers, Virtualpads - show pads based on connected controllers
2014-06-25 02:18:11 +00:00
N64SyncSettings.cs
PCE - add ability to set connected controllers (up to 5) as sync settings, with a Controller settings dialog
2014-06-28 22:48:07 +00:00
N64VideoProvider.cs
Fixed flickering on games that do not render during every vi frame
2014-06-10 22:21:40 +00:00