BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/N64
adelikat 1c0eca190e Remove some unused extensions, Remove Extensions.cs and move methods into better named files with their own namespaces 2014-07-03 18:54:53 +00:00
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NativeAPI Fixed flickering on games that do not render during every vi frame 2014-06-10 22:21:40 +00:00
N64.cs Remove some unused extensions, Remove Extensions.cs and move methods into better named files with their own namespaces 2014-07-03 18:54:53 +00:00
N64Audio.cs Some refactoring of N64 code. Extracted mupen plugins to their own classes. 2014-01-24 17:46:35 +00:00
N64Input.cs N64 - dynamically generate buttons in controller definition based on connected controllers, Virtualpads - show pads based on connected controllers 2014-06-25 02:18:11 +00:00
N64SyncSettings.cs PCE - add ability to set connected controllers (up to 5) as sync settings, with a Controller settings dialog 2014-06-28 22:48:07 +00:00
N64VideoProvider.cs Fixed flickering on games that do not render during every vi frame 2014-06-10 22:21:40 +00:00