BizHawk/waterbox/ss/scu_dsp_misc.cpp

70 lines
1.9 KiB
C++

/******************************************************************************/
/* Mednafen Sega Saturn Emulation Module */
/******************************************************************************/
/* scu_dsp_misc.cpp - SCU DSP Miscellaneous Instructions Emulation
** Copyright (C) 2015-2016 Mednafen Team
**
** This program is free software; you can redistribute it and/or
** modify it under the terms of the GNU General Public License
** as published by the Free Software Foundation; either version 2
** of the License, or (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software Foundation, Inc.,
** 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "ss.h"
#include "scu.h"
#pragma GCC optimize("Os")
namespace MDFN_IEN_SS
{
#include "scu_dsp_common.inc"
template<bool looped, unsigned op>
static NO_INLINE NO_CLONE void MiscInstr(void)
{
DSP_InstrPre<looped>();
//
// END/ENDI
//
if(op == 2 || op == 3)
{
if(op & 0x1)
{
DSP.FlagEnd = true;
SCU_SetInt(SCU_INT_DSP, true);
}
DSP.NextInstr = DSP_DecodeInstruction(0);
DSP.State &= ~DSPS::STATE_MASK_EXECUTE;
DSP.CycleCounter -= DSP_EndCCSubVal; // Break out of execution loop(also remember to handle this case for manual stepping via port writes).
}
else if(op == 0) // BTM
{
if(DSP.LOP)
{
DSP.LOP--;
DSP.PC = DSP.TOP;
}
}
else if(op == 1) // LPS
{
DSP.NextInstr = DSP_DecodeInstruction<true>(DSP.NextInstr >> 32);
}
}
extern void (*const DSP_MiscFuncTable[2][4])(void) =
{
#include "scu_dsp_misctab.inc"
};
}