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Cheats
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Cheats, Ram Watch - Fix bugs in column hide/show in new system
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2015-01-01 01:21:06 +00:00 |
Debugger
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Fix control positions/sizes in the cases where auto scaling doesn't apply (e.g. dynamically created controls).
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2014-12-28 21:59:53 +00:00 |
GB
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itoolform custom config infrastructure; not complete
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2014-12-20 21:49:53 +00:00 |
GBA
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gba gpu view: IToolFormAutoConfig
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2014-12-31 19:22:39 +00:00 |
Genesis
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Auto scaling: All forms should have AutoScaleMode set to Font.
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2014-12-28 21:19:34 +00:00 |
HexEditor
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Hex Editor - remove some unsused code
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2015-01-01 17:53:21 +00:00 |
Lua
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convert Lua Console to IToolFormAutoConfig
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2015-01-01 17:48:25 +00:00 |
NES
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NES Game Genie - convert to IToolFormAutoConfig, also fix a bug that would have made it never show up as available
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2015-01-01 18:51:24 +00:00 |
PCE
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pce sound debugger: auto config
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2014-12-28 17:22:58 +00:00 |
SMS
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SMS vdp viewer: settings
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2014-12-22 19:15:56 +00:00 |
SNES
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convert SNES Game Genie encoder/decoder to IToolFormAutoConfig
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2015-01-01 18:45:14 +00:00 |
TAStudio
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TAStudio - move some settings from Config.cs to the dialog using [ConfigPersist]
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2015-01-01 18:24:35 +00:00 |
TI83
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
VirtualPads
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Convert Virtualpads to IToolFormAutoConfig
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2015-01-01 18:42:08 +00:00 |
Watch
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ToolManager - support autoloading from custom settings that inherit ToolDialogSettings, Ram Search - convert recent files to ConfigPersist
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2015-01-01 02:08:45 +00:00 |
BatchRun.Designer.cs
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRun.cs
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Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
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2014-07-27 15:22:30 +00:00 |
BatchRun.resx
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRunner.cs
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AsInputPollable()
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2014-12-05 00:59:00 +00:00 |
IToolForm.cs
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itoolform custom config infrastructure; not complete
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2014-12-20 21:49:53 +00:00 |
InputPrompt.Designer.cs
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Movies 2.0 - some progress towards supporting floats
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2014-02-25 02:56:32 +00:00 |
InputPrompt.cs
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Cleanup the InputPrompt class, removing unused methods, and converting some silly methods into properties allowing some pretty array initializers instead of function calls
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2014-07-28 02:40:30 +00:00 |
InputPrompt.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
ToolBox.Designer.cs
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolBox.cs
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |
ToolBox.resx
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Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies)
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2014-12-17 03:28:10 +00:00 |
ToolHelpers.cs
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remove IsNull() usage for tools that require IMemoryDomains, better to fail catastrophically as they shouldn't be able to get this far.
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2014-11-30 18:24:28 +00:00 |
ToolManager.cs
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ToolManager - support autoloading from custom settings that inherit ToolDialogSettings, Ram Search - convert recent files to ConfigPersist
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2015-01-01 02:08:45 +00:00 |
TraceLogger.Designer.cs
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tracelogger settings
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2014-12-22 19:01:21 +00:00 |
TraceLogger.cs
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Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly
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2014-12-23 01:58:12 +00:00 |
TraceLogger.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |