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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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9199012b5f
BizHawk
/
libsnes
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goyuken
e509b0cd9b
snes: Add "BUS" memory domain. Like GB, caveat that it could possibly maybe affect sync, maybe... doubly so because I can't penetrate byuu code so well.
2012-10-03 14:54:32 +00:00
..
bsnes
snes: Add "BUS" memory domain. Like GB, caveat that it could possibly maybe affect sync, maybe... doubly so because I can't penetrate byuu code so well.
2012-10-03 14:54:32 +00:00
libco_msvc_win32
change libco to use an msvc-compiled dll so that it doesnt get wrecked whenever the .net GC process suspends a thread in a coroutine. cant figure out how to get that same code working compiled by mingw32.
2012-09-09 19:02:13 +00:00
lsnes_patches
snes-apply lsnes patches
2012-09-04 20:23:18 +00:00
0.87
bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think.
2012-09-04 00:20:36 +00:00
bizwinclean.sh
snes-print messages from libsnes. now you can see which dsp/firmware dependency it detected for the game (it has its own heuristics, not necessarily any need for gamedb yet). still not loading the firmwares though
2012-09-27 01:38:27 +00:00
bizwinmake.sh
at some point i accidentally removed multicore -j flag from libsnes's bizwinmake.sh
2012-09-30 22:27:12 +00:00