BizHawk/BizHawk.Client.EmuHawk/tools
adelikat 8ea6c2cc66 Merge pull request #556 from AdamSturge/master
Create movie directory and basic bot compare to UI
2016-01-20 21:09:22 -05:00
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BasicBot Merge pull request #556 from AdamSturge/master 2016-01-20 21:09:22 -05:00
Cheats Cheats - use the integrated tool instead of the one-off platform specific tools 2015-12-20 12:38:59 -05:00
Debugger tastudio: properly save/load column settings. 2015-12-07 20:05:04 +03:00
GB Make platform specific game genie tools not released, so they don't show up in the toolbox 2015-12-20 12:49:14 -05:00
GBA partially revert r5408 to fix designer mayhem 2015-01-02 22:02:44 +00:00
Genesis Make platform specific game genie tools not released, so they don't show up in the toolbox 2015-12-20 12:49:14 -05:00
HexEditor HexView - setting up some API 2015-12-24 15:46:57 -05:00
Lua Lua forms: Added a scrollbars argument for creating a textbox. 2016-01-15 21:19:25 -05:00
Macros Change macro input to released = false 2015-12-20 12:46:17 -05:00
MultiDiskBundler fix loading of roms from commandline 2015-11-12 17:47:39 -06:00
NES NES Music ripper tool - clean it up slightly to be more presentable 2015-12-20 12:51:05 -05:00
PCE CDL reorg 2015-10-26 19:24:20 -05:00
SMS SMS vdp viewer: settings 2014-12-22 19:15:56 +00:00
SNES Make platform specific game genie tools not released, so they don't show up in the toolbox 2015-12-20 12:49:14 -05:00
TAStudio tastudio: fix upward drawing. 2015-12-26 13:17:22 +03:00
TI83 factor out serviceinjector to emulation.common 2014-12-17 18:17:16 +00:00
VirtualPads psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release. 2015-10-03 17:27:52 -05:00
Watch reimplement strings for OSD watches 2015-12-23 17:18:39 -08:00
AutoHawk.Designer.cs Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
AutoHawk.cs Revert "Cleanup GameShark.Designer.cs" 2015-11-14 15:11:13 -06:00
AutoHawk.resx Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
BatchRun.Designer.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.cs Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00
BatchRun.resx add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRunner.cs AsInputPollable() 2014-12-05 00:59:00 +00:00
CDL.Designer.cs Fixing merge 2015-11-08 22:57:54 +01:00
CDL.cs Fixing merge 2015-11-08 22:57:54 +01:00
CDL.resx Fixing merge 2015-11-08 22:57:54 +01:00
GameShark.Designer.cs GameShark - reposition and resize things slightly, there was a bit too much unused space for no reason 2015-12-20 11:49:50 -05:00
GameShark.cs fix compile errors in hyper HD edition commit 2015-12-31 11:38:35 -06:00
GameShark.resx Added GameShark Converter. 2015-11-14 04:49:45 -08:00
InputPrompt.Designer.cs Movies 2.0 - some progress towards supporting floats 2014-02-25 02:56:32 +00:00
InputPrompt.cs InputPromt: Signed and Unsigned behavior was backwards. 2015-07-25 03:20:16 -05:00
InputPrompt.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ToolBox.Designer.cs Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolBox.cs fix toolbox 2015-12-10 06:08:00 -06:00
ToolBox.resx Automate the ToolBox tool, it generates its buttons based on IToolForm implementations, that are released (or all in developer build), and that are available (current core provides all necessary dependencies) 2014-12-17 03:28:10 +00:00
ToolHelpers.cs Watch refactoring 2015-11-28 22:52:00 +01:00
ToolManager.cs ExternalTools: Allow several tools running simultaneously 2015-12-30 11:00:56 +01:00
TraceLogger.Designer.cs tracelogger settings 2014-12-22 19:01:21 +00:00
TraceLogger.cs Fix Trace Logger not restarting properly. 2015-03-11 20:58:49 +00:00
TraceLogger.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00