BizHawk/BizHawk.MultiClient/Input
zeromus 5ef675c116 solve an apparent threading datastructure conflict bug in input binding vs input poll thread. print list of discovered gamepad devices while booting input system. 2013-08-25 17:11:19 +00:00
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ControllerBinding.cs deadzones for analog bind. seems to work ok with my old ps2 controller, which has a slight lean to left on the left stick 2013-07-29 23:39:37 +00:00
GamePad.cs solve an apparent threading datastructure conflict bug in input binding vs input poll thread. print list of discovered gamepad devices while booting input system. 2013-08-25 17:11:19 +00:00
GamePad360.cs some xinput stuff, can't test it here 2013-07-21 21:19:51 +00:00
Input.cs solve an apparent threading datastructure conflict bug in input binding vs input poll thread. print list of discovered gamepad devices while booting input system. 2013-08-25 17:11:19 +00:00
Keyboard.cs More multiclient refactoring 2013-04-15 02:14:14 +00:00