BizHawk/BizHawk.Emulation/Consoles/Nintendo/NES/Boards
zeromus fba7989f0a [NES] big mmc3 reorg and many new games 2011-05-28 09:52:32 +00:00
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MMC3_family [NES] big mmc3 reorg and many new games 2011-05-28 09:52:32 +00:00
AVE-NINA.cs NES - Start AVE-NINA class 2011-04-18 23:55:47 +00:00
AxROM.cs 2011-04-18 22:35:40 +00:00
CPROM.cs 2011-04-18 22:35:40 +00:00
CxROM.cs [NES] fully consolidated text/binary serialization, and don't save screen buffer to binary savestates 2011-04-17 22:51:53 +00:00
GxROM.cs [NES] sort out Mississippi Satsujin Jiken, fix up some board autoconfiguration logic which was a bit broken, support pad_h and pad_v from gamedb 2011-04-18 01:57:22 +00:00
IC_74x377.cs [NES] fully consolidated text/binary serialization, and don't save screen buffer to binary savestates 2011-04-17 22:51:53 +00:00
Jaleco-JF_11_14.cs [NES] update jaleco board comments 2011-04-18 02:21:59 +00:00
Mapper107.cs Start mapper 107 2011-04-18 15:05:42 +00:00
Mapper242.cs [NES] fix wai xing ding dong 2011-04-19 01:58:12 +00:00
NROM.cs [NES] fix some interrupt-related bugs to pass more cpu tests, add reset handling, improve iNES header handling some more 2011-03-20 02:12:10 +00:00
Sunsoft1.cs [NES] fully consolidated text/binary serialization, and don't save screen buffer to binary savestates 2011-04-17 22:51:53 +00:00
SxROM.cs [NES] big mmc3 reorg and many new games 2011-05-28 09:52:32 +00:00
UxROM.cs [NES] fully consolidated text/binary serialization, and don't save screen buffer to binary savestates 2011-04-17 22:51:53 +00:00