23 lines
680 B
C#
23 lines
680 B
C#
using BizHawk.Emulation.Common;
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namespace BizHawk.Client.Common
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{
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public interface IMovieController : IController
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{
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new ControllerDefinition Definition { get; set; }
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void LatchPlayerFromSource(IController playerSource, int playerNum);
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void LatchFromSource(IController source);
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/// <summary>
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/// Used by tastudio when it appends new frames in HandleMovieAfterFrameLoop() and ExtendMovieForEdit().
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/// For buttons it latches autohold state, for analogs it latches mid value.
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/// All real user input latched by LatchFromPhysical() is ignored.
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/// </summary>
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void LatchSticky();
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void SetControllersAsMnemonic(string mnemonic);
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}
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}
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